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Table of Contents
Tower of the Sorcerer
Dungeon data
Turn limit: 30
Small-fry data
| Icon | Name | Job | HP | MP | Att | Def | Agi | Status | Exp | Gold | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|
| | Hybird | Dragon/LightMage | 470 | 144 | 320 | 150 | 600 | AttackSeal | 177 | 72 | |
| | Snowbird | Dragon/Geomancer | 400 | 174 | 300 | 210 | 500 | AttackSeal | 146 | 92 | |
| | ServantOfDeath | Assassin/InstantDeath | 380 | 144 | 280 | 180 | 150 | AttackSeal | 126 | 62 | |
| | Black | BlackMage/DarkMage | 396 | 196 | 296 | 196 | 196 | AttackSeal | 196 | 96 | Flare hurts |
| | FlameDemon | Mage/DarkMage | 400 | 144 | 270 | 150 | 300 | AttackSeal | 126 | 62 | Flare hurts |
| | Vampire | Vampire | 499 | 121 | 380 | 160 | 250 | AttackSeal | 146 | 70 | |
| | Curse | Gambler | 410 | 59 | 271 | 160 | 280 | AttackSeal | 162 | 65 | Watch out for Roulette |
| | DeathScythe | InstantDeath | 420 | 142 | 440 | 100 | 400 | AttackSeal | 66 | 242 | Let's defeat them quickly |
| | Scykul | FallenAngel/Gambler | 400 | 149 | 424 | 150 | 666 | AttackSeal | 164 | 155 | Harmful |
| | Labos | TimeMage/InstantDeath | 430 | 299 | 280 | 520 | 180 | AttackSeal | 120 | 500 | Unlike in Dark World, these can use DeathDance and Doom |
| | DreadDragon | Dragon | 500 | 149 | 500 | 360 | 240 | AttackSeal | 175 | 125 | |
| | DeathEye | InstantDeath | 444 | 149 | 300 | 200 | 250 | AttackSeal | 160 | 90 | Let's defeat them quickly |
| | LiquidMetalKing | LiquidMetalSlime/RunAway | 22 | 499 | 180 | 5000 | 2500 | AttackSeal NullMagic | 3500 | 100 | Arithmetician's prey |
| | MetalKingSlime | LiquidMetalSlime/RunAway | 25 | 499 | 200 | 6000 | 3000 | AttackSeal NullMagic | 4000 | 100 | Arithmetician's prey 2 |
Strategy
Every step you take will inflict AttackSeal. This dungeon is tough for players whose weapon of choice is physical attacks.
The weaker enemies (mainly DreadDragons and Vampires) often waste turns by using their attacks unnecessarily, allowing you to gain Exp even at lower levels.
A major characteristic of this dungeon is the high frequency of Metal-type monster encounters, as approximately 1/13 monsters will be MetalSlimes. This is a good opportunity to grind.
However, trying to actually complete the dungeon is a different story. Both MetalSlime monsters have nearly 500 MP and know MagicBurst. MagicBurst deals double their total MP in damage, meaning you'll take around 1000 damage. Naturally, you can't withstand that.
Therefore, if you encounter a MetalSlime during your dungeon run, you have no choice but to either survive with GreatResist or MagicResist or defeat it before it uses MagicBurst. Defeating it before it uses MagicBurst is difficult though…
Tower of the Sorcerer 1st floor
Map
- ●: Player starting point
- □: Path
- ■: Wall
- ◎: Boss
- 凸: Stairs
Pattern 1
■■■■■ ■□凸□■ ■□□□■ ■□◎□■ ■■□■■ ■■□■■ ■■□■■ ■■●■■ ■■■■■
Boss data
Boss strategy
The MageOfDarkness will use LifeShaver. If you don't have any countermeasures against magic, you'll be forced into a NearDeath battle.
However, the only truly dangerous attacks are the MageOfDarkness's rarely-used regular attack, and Prestidigitator's ShadowFlare and Kafrizz. Even in NearDeath, the death rate isn't that high, though you'll die if they happen to hit you.
Having NullMagic and MagicReflect will neutralize these dangers, allowing you to fight safely.
Futhermore, Prestidigitator is fairly good at status-inflicting attacks; and if the battle drags on, the MageOfDarkness might drain your MP with MPBuster or deal tremendous damage with their regular attacks after Trance of Awaken.
MagicSlime uses MagicBurst, so remember to deal with it quickly.
After MagicBurst, it can use regular attacks, so make the most of your precious action turns.
If you're struggling even with this, clearing the rest of this dungeon will be impossible.
Tower of the Sorcerer 2nd floor
Map
- ●: Player starting point
- □: Path
- ■: Wall
- ◎: Boss
- 凸: Stairs
Pattern 1
■■■■■ ■■●■■ ■■□■■ ■■□■■ ■■□■■ ■□◎□■ ■□□□■ ■□凸□■ ■■■■■
Boss data
Boss strategy
[UNFINISHED]
Tower of the Sorcerer 3rd floor
Map
- ●: Player starting point
- □: Path
- ■: Wall
- ◎: Boss
- 宝: Treasure chest
Pattern 1
■■■■■ ■宝宝宝■ ■□□□■ ■□◎□■ ■■□■■ ■■□■■ ■■□■■ ■■●■■ ■■■■■
Boss data
Boss strategy
[UNFINISHED]
Bonus: Solo strategy
[UNFINISHED]
Treasure list
Weapons
- BattleAxe
- MorningStar
- WarHammer
- Dragonsbane
- FaerieFoil
- DemonSpear
- DragontailWhip
- GreatBow
- DoubleEdgedSword
- AstreasAbacus
- Mountaincleaver
- SomaticStaff
- ZenithianSword
- Wyrmwand
- HeadsmansAxe
- FlailOfDestruction
Armor
- DevilArmor
- SagesRobe
- SpikedArmor
- StealthSuit
- AngelsRobe
- BloodMail
- DragonMail
- FlowingDress
- DarkRobe
- FlameArmor
- AuroralArmor
- HateMail
- Powjamas
- Glombolero
- ScandalousSwimsuit
- SacredArmor
- DragonRobe
- ZenithianArmor
- HelasArmor
- PalliumRegale
Items
- SagesStone
- YggdrasilDew
- YggdrasilLeaf
- ElfinElixer
- ProofOfAHero
- FalseIdol
- GysahlGreens
- KupoNut
- JenovaCell
- PaxaPunch
- SilverOrb
- RedOrb
- BlueOrb
- GreenOrb
- YellowOrb
- PurpleOrb
- SandsOfTime
- DimensionFragment
- ElevatingShoes
- GoldenChicken
- TreasureRoomKey
- ScholarsSpecs
