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tower_of_the_sorcerer

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Tower of the Sorcerer

Dungeon data

Turn limit: 30

Small-fry data

Icon Name Job HP MP Att Def Agi Status Exp Gold Notes
HybirdDragon/LightMage 470 144 320 150 600 AttackSeal 177 72
SnowbirdDragon/Geomancer 400 174 300 210 500 AttackSeal 146 92
ServantOfDeathAssassin/InstantDeath 380 144 280 180 150 AttackSeal 126 62
BlackBlackMage/DarkMage 396 196 296 196 196 AttackSeal 196 96 Flare hurts
FlameDemonMage/DarkMage 400 144 270 150 300 AttackSeal 126 62 Flare hurts
VampireVampire 499 121 380 160 250 AttackSeal 146 70
CurseGambler 410 59 271 160 280 AttackSeal 162 65 Watch out for Roulette
DeathScytheInstantDeath 420 142 440 100 400 AttackSeal 66 242 Let's defeat them quickly
ScykulFallenAngel/Gambler 400 149 424 150 666 AttackSeal 164 155 Harmful
LabosTimeMage/InstantDeath 430 299 280 520 180 AttackSeal 120 500 Unlike in Dark World, these can use DeathDance and Doom
DreadDragonDragon 500 149 500 360 240 AttackSeal 175 125
DeathEyeInstantDeath 444 149 300 200 250 AttackSeal 160 90 Let's defeat them quickly
LiquidMetalKingLiquidMetalSlime/RunAway 22 499 180 5000 2500 AttackSeal
NullMagic
3500 100 Arithmetician's prey
MetalKingSlimeLiquidMetalSlime/RunAway 25 499 200 6000 3000 AttackSeal
NullMagic
4000 100 Arithmetician's prey 2

Strategy

Every step you take will inflict AttackSeal. This dungeon is tough for players whose weapon of choice is physical attacks.
The weaker enemies (mainly DreadDragons and Vampires) often waste turns by using their attacks unnecessarily, allowing you to gain Exp even at lower levels.

A major characteristic of this dungeon is the high frequency of Metal-type monster encounters, as approximately 1/13 monsters will be MetalSlimes. This is a good opportunity to grind.

However, trying to actually complete the dungeon is a different story. Both MetalSlime monsters have nearly 500 MP and know MagicBurst. MagicBurst deals double their total MP in damage, meaning you'll take around 1000 damage. Naturally, you can't withstand that.
Therefore, if you encounter a MetalSlime during your dungeon run, you have no choice but to either survive with GreatResist or MagicResist or defeat it before it uses MagicBurst. Defeating it before it uses MagicBurst is difficult though…

Tower of the Sorcerer 1st floor

Map

  • ●: Player starting point
  • □: Path
  • ■: Wall
  • ◎: Boss
  • 凸: Stairs

Pattern 1

■■■■■
■□凸□■
■□□□■
■□◎□■
■■□■■
■■□■■
■■□■■
■■●■■
■■■■■

Boss data

Icon Name Job HP MP Att Def Agi Status Exp Gold
MageOfDarknessLiquidMetalSlime/DarkElf 8000 999 300 100 400 MagicAbsorbent 750 250
PrestidigitatorMage/FallenAngel 1200 542 250 80 210 - 150 30
MagicSlimeDarkMage/LiquidMetalSlime 1300 384 220 50 300 - 160 25

Boss strategy

The MageOfDarkness will use LifeShaver. If you don't have any countermeasures against magic, you'll be forced into a NearDeath battle.
However, the only truly dangerous attacks are the MageOfDarkness's rarely-used regular attack, and Prestidigitator's ShadowFlare and Kafrizz. Even in NearDeath, the death rate isn't that high, though you'll die if they happen to hit you.
Having NullMagic and MagicReflect will neutralize these dangers, allowing you to fight safely.
Futhermore, Prestidigitator is fairly good at status-inflicting attacks; and if the battle drags on, the MageOfDarkness might drain your MP with MPBuster or deal tremendous damage with their regular attacks after Trance of Awaken.
MagicSlime uses MagicBurst, so remember to deal with it quickly.
After MagicBurst, it can use regular attacks, so make the most of your precious action turns.

If you're struggling even with this, clearing the rest of this dungeon will be impossible.

Tower of the Sorcerer 2nd floor

Map

  • ●: Player starting point
  • □: Path
  • ■: Wall
  • ◎: Boss
  • 凸: Stairs

Pattern 1

■■■■■
■■●■■
■■□■■
■■□■■
■■□■■
■□◎□■
■□□□■
■□凸□■
■■■■■

Boss data

Icon Name Job HP MP Att Def Agi Status Exp Gold
BigBombABlueMage 1200 142 450 120 150 - 255 50
FirebirdNinja/Geomancer 9800 797 660 210 310 - 1200 300
BigBombBBlueMage 1200 142 450 120 150 - 255 50

Boss strategy

[UNFINISHED]

Tower of the Sorcerer 3rd floor

Map

  • ●: Player starting point
  • □: Path
  • ■: Wall
  • ◎: Boss
  • 宝: Treasure chest

Pattern 1

■■■■■
■宝宝宝■
■□□□■
■□◎□■
■■□■■
■■□■■
■■□■■
■■●■■
■■■■■

Boss data

Icon Name Job HP MP Att Def Agi Status Exp Gold
SpiritDarkElf/FallenAngel 5000 9999 300 200 800 - 500 700
UltimaExtremeMagicType 8000 9999 400 400 999 - 30000 2500
MagicBallSummon/BlueMage 5000 9999 300 600 900 - 666 666

Boss strategy

[UNFINISHED]

Bonus: Solo strategy

[UNFINISHED]

Treasure list

Weapons

  • BattleAxe
  • MorningStar
  • WarHammer
  • Dragonsbane
  • FaerieFoil
  • DemonSpear
  • DragontailWhip
  • GreatBow
  • DoubleEdgedSword
  • AstreasAbacus
  • Mountaincleaver
  • SomaticStaff
  • ZenithianSword
  • Wyrmwand
  • HeadsmansAxe
  • FlailOfDestruction

Armor

  • DevilArmor
  • SagesRobe
  • SpikedArmor
  • StealthSuit
  • AngelsRobe
  • BloodMail
  • DragonMail
  • FlowingDress
  • DarkRobe
  • FlameArmor
  • AuroralArmor
  • HateMail
  • Powjamas
  • Glombolero
  • ScandalousSwimsuit
  • SacredArmor
  • DragonRobe
  • ZenithianArmor
  • HelasArmor
  • PalliumRegale

Items

  • SagesStone
  • YggdrasilDew
  • YggdrasilLeaf
  • ElfinElixer
  • ProofOfAHero
  • FalseIdol
  • GysahlGreens
  • KupoNut
  • JenovaCell
  • PaxaPunch
  • SilverOrb
  • RedOrb
  • BlueOrb
  • GreenOrb
  • YellowOrb
  • PurpleOrb
  • SandsOfTime
  • DimensionFragment
  • ElevatingShoes
  • GoldenChicken
  • TreasureRoomKey
  • ScholarsSpecs
tower_of_the_sorcerer.1775937522.txt.gz · Last modified: by anonwaha