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Jobs (detailed)

Jobs that can be selected from the moment you register:

Jobs with conditions for changing jobs:

Jobs that require an item to be used (item will disappear upon job change)

Jobs that can summon monsters:

Special jobs:


  • Small damage = less damage than a regular attack
  • Medium damage = same or more damage than a regular attack
  • Large damage = 1.5 or more times damage than a regular attack
  • Super damage = 2 or more times damage than a regular attack
  • "Yourself" means it can only be used on yourself, not others
  • ※指定がランダムの連続スキルは、相手が倒れている場合は実際の回数より減少する。

Warrior

  • Very good in tanking and attacking roles. However, their MP and agility are low, and they're slow to learn skills.

Growth rate

HP MP Att Def Agi
S E C A D

test

Learnable skills

SP required MP consumption Skill name Class Effect
5 5 HelmSplitter PhysicalMedium damage + lowers enemy defense
8 0 WhippingBoy PhysicalProtects an ally. Gives the temporary status "Cover"
25 8 MusterStrengthPhysicalDoubles your attack power
50 5 BoulderToss Physical90 damage to all enemies
80 10 HatchetMan PhysicalSmall to super damage to enemy

Swordsman

  • Swordsman have the highest attack power of all the jobs that can be selected at the start of the game. May be suitable for those who want to be able to survive a serious beating.

Growth rate

HP MP Att Def Agi
B E B D C

Learnable skills

SP required MP consumption Skill name Class Effect
5 3 GustSlash PhysicalAgility-dependent damage
10 4 SoberingSlapPhysicalGives the enemy the temporary status of "MotionSeal"
20 5 CopOut None Gives yourself the temporary status of "Parry"
30 0 WhippingBoy PhysicalProtects an ally. Gives the temporary status "Cover"
50 6 MetalSlash None Small damage, ignores enemy's defense level (sure hit)
80 12 FalconSlash PhysicalTwo consecutive agility-dependent attacks on an enemy
100 21 Multislash PhysicalMedium damage to all enemies

Knight

  • Top class in HP and defense. Very solid.

Growth rate

HP MP Att Def Agi
S D D S D

Learnable skills

SP required MP consumption Skill name Class Effect
1 0 WhippingBoy PhysicalProtects an ally. Gives the temporary status "Cover"
5 2 ProtectivePower PhysicalIncreases your defense
15 5 DoubleUp PhysicalGives yourself the temporary status of "2x" and deals double damage to enemies
25 3 DefendingChampionNone Gives yourself the temporary status of "GreatResist"
40 7 Kabuff Magic Small damage, ignores enemy's defense level (sure hit)
60 All Kerplunk None Reduces your HP and MP to 0 and revives all allies
80 18 PearlyGates PhysicalDeals damage equal to your defense to all enemies

MartialArtist

  • Their final skill, Multifists, is the physical skill with the most moves.

Growth rate

HP MP Att Def Agi
B D C D A

Learnable skills

SP required MP consumption Skill name Class Effect
1 0 FocusPocus None Restores your accuracy when it's decreased
5 3 DodgingDance PhysicalIncreases your agility
14 4 FlyingKnee PhysicalMedium damage to an enemy
25 3 LegSweep PhysicalGives an enemy the temporary status of "MotionSeal"
45 7 PressurePointerPhysicalSmall chance of instantly killing an enemy
70 15 KnuckleSandwichPhysicalLarge damage to an enemy
100 20 Multifists PhysicalRandomly does 3–5 small damage to an enemy

Priest

  • Excellent healing support

Growth rate

HP MP Att Def Agi
C A D C C

Learnable skills

SP required MP consumption Skill name Class Effect
1 3 Buff MagicRaises an ally's defense
3 2 Squelch MagicCures an ally of poison
6 3 Heal MagicRestores 30HP to an ally
12 4 Woosh Magic10-35 damage to all enemies
24 10 Midheal MagicRestores 90HP to an ally
45 10 Swoosh Magic25-65 damage to all enemies
60 20 Zing Magic50% chance of reviving a dead ally (restores 50% of their max HP)
100 30 FullhealMagicRestores 999HP to an ally

Mage

  • Don't expect their attack or defense to rise much at all, but if they learn magic, they'll play a leading role in a party's offence

Growth rate

HP MP Att Def Agi
C S E E C

Learnable skills

SP required MP consumption Skill name Class Effect
1 2 Frizz Magic20 damage to an enemy
4 4 Sap MagicLowers an enemy's defense
8 5 Sizz Magic25 damage to all enemies
14 7 Dazzle MagicLowers the accuracy of enemies
20 8 FrizzleMagic70 damage to an enemy
30 8 Snooze MagicGives an enemy "Sleep" status
55 11 Sizzle Magic60 damage to all enemies
90 30 KafrizzMagic220 damage to an enemy

Merchant

  • Has balanced stat growth.
  • (@Party quests only) If you're a Merchant and use @Proceed on the 10th floor, an additional treasure chest will appear*. (*Only one treasure chest can be opened per player.)

Growth rate

HP MP Att Def Agi
A D C B C

Learnable skills

SP required MP consumption Skill name Class Effect
2 2 ProtectivePowerPhysicalIncreases your defense
7 1 PennyPincher PhysicalSmall damage, gain gold proportional to the damage dealt
12 6 Sandstorm Breath Lowers the accuracy of enemies
20 0 NoseForTreasureNone Know the contents of a treasure chest before opening it
35 4 BodySlam PhysicalHeavy damage dependent on the defense of the enemy. Damages yourself a little too.
45 1 ShareMagic Magic Give your MP to an ally (about 100MP)
65 7 FuddleDance Dance Gives all enemies "Confusion" status
80 1 Kamikazee None You lose all HP and MP, and there's a high chance that all enemies will die

Gadabout

* Unrecommended since the game will be extremely difficult if chosen as a first job. However, there will be many more jobs to choose from when changing jobs.

Growth rate

HP MP Att Def Agi
D E E E C

Learnable skills

SP required MP consumption Skill name Class Effect
1 0 Nap NoneGives yourself "Sleep" status and recovers half your max HP
4 0 BlowKiss NoneSomeone will be given "Paralyze" status
8 0 PuffPuff NoneSomeone will be given "MotionSeal" status
12 0 DangerousGameNoneSomeone will be given "Poison" status
18 0 Provoke NoneTension rises for everyone except yourself
24 0 Tease NoneRaises your opponents tension
36 0 OneLiner NoneGives all enemies and allies the temporary status "MotionSealed"
50 0 CoolJoke NoneReduces tension of all enemies to 0%

Thief

  • The most agile of the bunch. Can use abnormal status skills easily.
  • In @Dungeon quests, their visible @Map range is 1 greater than normal.

Growth rate

HP MP Att Def Agi
C C C E A

Learnable skills

SP required MP consumption Skill name Class Effect
3 3 Decelerate Magic Reduces an enemy's agility
6 3 Accelerate Magic Increases an ally's agility
12 7 StonesThrow Breath Inflicts "Confusion" on all enemies
20 0 NoseForTreasureNone See what's in a treasure chest without opening it
35 9 SweetBreath Breath Gives all enemies "Sleep" status
50 1 Peep None Displays an enemy's HP, MP, Attack, Defense, and Agility information
70 8 ParalysisAttackPhysicalDamage + "Paralyze"
90 15 ArmorBreak PhysicalReduces an enemy's armor strength to 0 and removes any increase/decrease in defense power. The strength of the armor will return to normal in the next battle.

Shepherd

Growth rate

HP MP Att Def Agi
B C D B D

Learnable skills

SP required MP consumption Skill name Class Effect
1 0 Nap None Gives yourself "Sleep" status and recovers half your max HP
3 3 Buff Magic Increases an ally's defense
10 4 BodySlam PhysicalLarge damage to an enemy, depends on your defense level. Will do some damage to yourself.
20 10 Midheal Magic Restores 90 HP to an ally
40 9 SleepSong Song Gives all enemies "Sleep" status
60 1 AbsorbMagic Magic Gives yourself the temporary status of "MagicAbsobent"
80 7 WoollyBlanketPhysicalGives yourself the temporary status of "MagicResist" and increases your defense
100 20 Lambpede PhysicalAttacks random enemies 2-4 times. Damage depends on your agility.

Archer

Growth rate

HP MP Att Def Agi
B C C D B

Learnable skills

SP required MP consumption Skill name Class Effect
5 3 Shadowstitch PhysicalGives an enemy "MotionSeal" status
10 0 FocusPocus None Restores your accuracy if it's been decreased
20 8 でたらめや PhysicalSmall damage to all enemies
40 4 CherubsArrow PhysicalAbsorb an enemy's MP
60 6 FlashArrow PhysicalDamage + decrease an enemy's accuracy
90 20 SandmansArrow PhysicalDamage + gives an enemy "Sleep" status
110 24 LashingsOfLashingsPhysicalMedium damage to random enemies 3-4 times

MonsterMaster

  • As a MonsterMaster, it's easier to befriend monsters stronger than yourself than in other jobs.

Growth rate

HP MP Att Def Agi
B D D C D

Learnable skills

SP required MP consumption Skill name Class Effect
3 2 FireBreath Breath 18 damage to all enemies
10 7 VenomBreath Breath Gives "Poison" status to all enemies
18 5 FlameBreath Breath 50 damage to all enemies
32 11 TrammelLash PhysicalDamage + gives an enemy "Paralyze" status
50 5 TongueLash PhysicalGives an enemy the temporary status "MotionSeal"
80 14 Inferno Breath 90 damage to all enemies
110 12 TwinDragonLashPhysicalDouble attack

Troubadour

Job change conditions

  • Must be male.

Growth rate

HP MP Att Def Agi
B B D C B

Learnable skills

SP required MP consumption Skill name Class Effect
5 3 MysteriousMelodySongLowers MP of all enemies
15 7 Paeon SongRestores 30 HP to all allies
30 4 DawnChorus SongCures "Sleep" status for all allies
40 6 Elegy SongIncreases defense of all allies
60 9 Lullaby SongGives all enemies "Sleep" status
90 10 GrittyDitty SongIncreases the attack power of all allies

Dancer

Job change conditions

  • Must be female.

Growth rate

HP MP Att Def Agi
C B C D A

Learnable skills

SP required MP consumption Skill name Class Effect
4 3 DodgyDance Dance Increases your agility
9 3 WeirdDance Dance Lowers an enemy's MP
16 5 CopOut None Gives yourself the temporary status of "Parry"
30 9 HarvestMoon PhysicalSmall damage to all allies
45 All KerplunkDanceNone Reduces your HP and MP to 0 and revives all allies
70 10 SwordDance Dance Damages random enemies 2-4 times
100 10 HustleDance Dance Restores 140 HP to all allies

BlackMage

Job change conditions

  • Must be male.

Growth rate

HP MP Att Def Agi
C S E D C

Learnable skills

SP required MP consumption Skill name Class Effect
5 6 Poison MagicDamages + inflicts "Poison" on an enemy
10 5 Fire Magic35 damage to an enemy
20 8 Sleep MagicGives an enemy "Sleep" status
40 7 ReflectMagicGives an ally the temporary status of "MagicReflect"
60 6 Osmose MagicAbsorbs 1/6 of an enemy's MP
80 16 Drain MagicAbsorbs 50-100 HP of an enemy
130 40 Flare Magic260 damage to an enemy

WhiteMage

Job change conditions

  • Must be female.

Growth rate

HP MP Att Def Agi
C A D D C

Learnable skills

SP required MP consumption Skill name Class Effect
5 5 Cure MagicRestores 60 HP to an ally
10 2 Scan None Displays an enemy's HP, MP, Attack, Defense, and Agility information
15 6 Silence MagicGives an enemy "MagicSeal" status
30 18 Cura MagicRestores 180 HP to an ally
60 20 AutoLifeMagicGives an ally the temporary status of "Resurrect"
80 5 Shell MagicGives an ally the temporary status of "MagicResist"
100 40 Life MagicRevives an ally (restores 1/4 of max HP)
140 35 Holy Magic180 damage to an enemy

Paladin

Job change conditions

  • Must be male.
  • Current or previous occupation must be one of the following:
    • Paladin
    • Warrior
    • Swordsman
    • Knight
    • DarkKnight

Growth rate

HP MP Att Def Agi
B D C A D

Learnable skills

SP required MP consumption Skill name Class Effect
10 0 WhippingBoy PhysicalProtects an ally. Gives the temporary status "Cover"
20 3 Heal Magic Restores 30 HP to an ally
40 6 MagicBarrierMagic Gives all allies the temporary status "MagicResist"
60 15 Tingle Magic Cures all allies of "Paralysis"
100 All Kerplunk None Reduces your HP and MP to 0 and revives all allies
130 20 PearlyGates PhysicalDeal damage equal to your Defense to all enemies
160 80 Kazing Magic Revives fallen allies (full recovery)

Angel

Job change conditions

  • Must be female.
  • Current or previous occupation must be one of the following:
    • Angel
    • Monk
    • Gadabout
    • Shepherd
    • WhiteMage

Growth rate

HP MP Att Def Agi
B A D C B

Learnable skills

SP required MP consumption Skill name Class Effect
5 2 Squelch MagicCures an ally of "Poison"
15 6 BanDance DanceGives an enemy "DanceSeal" status
30 5 DawnChorusSong Cures "Sleep" for all allies
50 5 Bounce MagicGives an ally the temporary status of "MagicReflect"
70 27 AngelSong Song 1/3 chance of reviving all allies (recovers half of max HP)
90 24 Multiheal MagicRestores 120 HP to all allies
120 80 Kazing MagicRevives fallen allies (full recovery)

DarkMage

Job change conditions

  • Must be male.
  • Current or previous occupation must be one of the following:
    • DarkMage
    • Mage
    • Gadabout
    • BlackMage

Growth rate

HP MP Att Def Agi
C S D E C

Learnable skills

SP required MP consumption Skill name Class Effect
4 7 Kasap MagicLowers defense of all enemies
8 5 Bounce MagicGives an ally the temporary status of "MagicReflect"
16 10 Fuddle MagicGives "Confusion" status to all enemies
25 14 Whack MagicSmall chance of instantly killing an enemy
40 10 Kafizzle MagicGives all enemies "MagicSeal" status
60 18 Kasizz Magic125 damage to all enemies
70 4 DrainMagicMagicAbsorbs an enemy's HP
110 32 Thwack MagicSmall chance of instantly killing all enemies

Devil

Job change conditions

  • Must be female.
  • Current or previous occupation must be one of the following:
    • Devil
    • Mage
    • Gadabout
    • DarkKnight

Growth rate

HP MP Att Def Agi
C B C S C

Learnable skills

SP required MP consumption Skill name Class Effect
4 4 SultryDance Dance Gives an enemy the temporary status of "MotionSeal"
9 6 LadysThong PhysicalSmall damage + absorbs MP
16 6 MagicBarrierMagic Gives all allies the temporary status of "MagicResist"
20 9 SweetBreath Breath Gives all enemies to "Sleep" status
36 7 FuddleDance Magic Gives all enemies "Confusion" status
60 24 DeathDance Magic Small chance of instantly killing all enemies
100 18 QueensThong PhysicalMedium damage + absorbs HP

Berserker

Job change conditions

  • Must have defeated more than 200 monsters stronger than you.
  • Current or previous occupation must be one of the following:
    • Berserker
    • Warrior
    • MartialArtist
    • MonsterMaster

Growth rate

HP MP Att Def Agi
S E A C D

Learnable skills

SP required MP consumption Skill name Class Effect
10 4 BodySlam PhysicalLarge damage dependent on the enemy's defense level. Inflicts some damage on yourself
20 5 CopOut PhysicalGives yourself the temporary status of "Parry"
40 12 WarCry PhysicalGives all enemies the temporary status of "MotionSeal"
60 5 DoubleUp PhysicalGives yourself the temporary status of "2x" and deals double damage to enemies
80 6 DoubleEdgedSlashPhysicalMedium damage to an enemy. Inflicts some damage on yourself
110 9 Frenzy None Super damage to a single enemy or ally (sure hit)

DarkKnight

Job change conditions

  • Must have defeated other players more than 50 times.
  • Current or previous occupation must be one of the following:
    • DarkKnight
    • Knight
    • Swordsman
    • Paladin
    • Devil

Growth rate

HP MP Att Def Agi
B C A E D

Learnable skills

SP required MP consumption Skill name Class Effect
10 5 DarkArts PhysicalLarge damage to an enemy. Inflicts some damage on yourself
20 9 Oath PhysicalHalves your Defense power and doubles your Attack power
40 16 Nightmare PhysicalGives all enemies "Confusion"
70 10 Negagash PhysicalMedium damage to an enemy + lowers accuracy
140 40 DarkArtsSwordPhysicalSuper damage to an enemy. Inflicts some damage on yourself

Dragoon

Job change conditions

  • Current or previous occupation must be one of the following:
    • Dragoon
    • Thief
    • Archer
    • Ninja

Growth rate

HP MP Att Def Agi
B E C B A

Learnable skills

SP required MP consumption Skill name Class Effect
10 5 Jump PhysicalAgility-dependent damage to an enemy
30 20 DragonPowerPhysicalIncreases your Attack and Defense power
50 10 Lancet PhysicalAbsorbs an enemy's HP and deals small damage
70 14 HighJump PhysicalAttacks random enemies twice, depending on agility
130 35 Gungnir PhysicalMedium damage that ignores the enemy's defense

Armamentalist

Job change conditions

  • Current or previous occupation must be one of the following:
    • Armamentalist
    • Swordsman
    • Mage
    • RedMage

Growth rate

HP MP Att Def Agi
C A B D D

Learnable skills

SP required MP consumption Skill name Class Effect
10 6 FlameSlash PhysicalMedium damage to an enemy
30 6 MetalSlash None Small damage that ignores the enemy's defense (sure hit)
50 16 Oomph Magic Doubles the attack power of an ally
70 14 LightningSlashPhysicalLarge damage to an enemy
130 25 Gigaslash Physical230 damage to an enemy
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