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jobs_detailed [2023/07/27 08:03] – Add BlueMage anonwahajobs_detailed [2026/03/18 10:33] (current) – Linkify temporary statuses anonwaha
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   * Super damage = 2 or more times damage than a regular attack   * Super damage = 2 or more times damage than a regular attack
   * "Yourself" means it can only be used on yourself, not others   * "Yourself" means it can only be used on yourself, not others
-  * ※指定がランダムの連続スキルは、相手が倒れている場合は実際の回数より減少する。+  * *Skills with randomized numbers of consecutive actions will have a reduced number of actions if the enemy has died.
  
 ===== Jobs available from the start ===== ===== Jobs available from the start =====
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 ^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ ^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 |  S  |  E  |  C  |  A  |  D  | |  S  |  E  |  C  |  A  |  D  |
- 
-<div style="background-color:red;">test</div> 
  
 === Learnable skills === === Learnable skills ===
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 ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^ ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 |    |    |HelmSplitter  |Physical|Medium damage + lowers enemy defense| |    |    |HelmSplitter  |Physical|Medium damage + lowers enemy defense|
-|    |    |WhippingBoy   |Physical|Protects an ally. Gives the temporary status "Cover"|+|    |    |WhippingBoy   |Physical|Protects an ally. Gives the [[temporary_statuses|temporary status]] "[[temporary_statuses#cover|Cover]]"|
 |  25  |    |MusterStrength|Physical|Doubles your attack power| |  25  |    |MusterStrength|Physical|Doubles your attack power|
 |  50  |    |BoulderToss   |Physical|90 damage to all enemies| |  50  |    |BoulderToss   |Physical|90 damage to all enemies|
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 ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^ ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 |    5  |    |GustSlash   |Physical|Agility-dependent damage| |    5  |    |GustSlash   |Physical|Agility-dependent damage|
-|   10  |    |SoberingSlap|Physical|Gives the enemy the temporary status of "MotionSeal"+|   10  |    |SoberingSlap|Physical|Gives the enemy the [[temporary_statuses|temporary status]] of "MotionSeal"
-|   20  |    |CopOut      |None    |Gives yourself the temporary status of "Parry"+|   20  |    |CopOut      |None    |Gives yourself the [[temporary_statuses|temporary status]] of "[[temporary_statuses#parry|Parry]]"| 
-|   30  |    |WhippingBoy |Physical|Protects an ally. Gives the temporary status "Cover"|+|   30  |    |WhippingBoy |Physical|Protects an ally. Gives the [[temporary_statuses|temporary status]] "[[temporary_statuses#cover|Cover]]"|
 |   50  |    |MetalSlash  |None    |Small damage, ignores enemy's defense level (sure hit)| |   50  |    |MetalSlash  |None    |Small damage, ignores enemy's defense level (sure hit)|
 |   80  |  12  |FalconSlash |Physical|Two consecutive agility-dependent attacks on an enemy| |   80  |  12  |FalconSlash |Physical|Two consecutive agility-dependent attacks on an enemy|
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 <sortable> <sortable>
 ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^ ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
-|    |    0  |WhippingBoy      |Physical|Protects an ally. Gives the temporary status "Cover"|+|    |    0  |WhippingBoy      |Physical|Protects an ally. Gives the [[temporary_statuses|temporary status]] "[[temporary_statuses#cover|Cover]]"|
 |    |    2  |ProtectivePower  |Physical|Increases your defense| |    |    2  |ProtectivePower  |Physical|Increases your defense|
-|  15  |    5  |DoubleUp         |Physical|Gives yourself the temporary status of "2x" and deals double damage to enemies| +|  15  |    5  |DoubleUp         |Physical|Gives yourself the [[temporary_statuses|temporary status]] of "[[temporary_statuses#2x|2x]]" and deals double damage to enemies| 
-|  25  |    3  |DefendingChampion|None    |Gives yourself the temporary status of "GreatResist"+|  25  |    3  |DefendingChampion|None    |Gives yourself the [[temporary_statuses|temporary status]] of "[[temporary_statuses#greatresist|GreatResist]]"| 
-|  40  |    7  |Kabuff           |Magic   |Small damage, ignores enemy'defense level (sure hit)|+|  40  |    7  |Kabuff           |Magic   |Increases defense for all allies|
 |  60  |  All  |Kerplunk         |None    |Decreases your HP and MP to 0 and revives all allies| |  60  |  All  |Kerplunk         |None    |Decreases your HP and MP to 0 and revives all allies|
 |  80  |   18  |PearlyGates      |Physical|Deals damage equal to your defense to all enemies| |  80  |   18  |PearlyGates      |Physical|Deals damage equal to your defense to all enemies|
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 |    5  |    |DodgingDance   |Physical|Increases your agility| |    5  |    |DodgingDance   |Physical|Increases your agility|
 |   14  |    |FlyingKnee     |Physical|Medium damage to an enemy| |   14  |    |FlyingKnee     |Physical|Medium damage to an enemy|
-|   25  |    |LegSweep       |Physical|Gives an enemy the temporary status of "MotionSeal"+|   25  |    |LegSweep       |Physical|Gives an enemy the [[temporary_statuses|temporary status]] of "MotionSeal"
-|   45   7  |PressurePointer|Physical|Small chance of instantly killing an enemy|+|   45  11  |PressurePointer|Physical|Small chance of instantly killing an enemy|
 |   70  |  15  |KnuckleSandwich|Physical|Large damage to an enemy| |   70  |  15  |KnuckleSandwich|Physical|Large damage to an enemy|
 |  100  |  20  |Multifists     |Physical|Randomly does 3–5 small damage to an enemy| |  100  |  20  |Multifists     |Physical|Randomly does 3–5 small damage to an enemy|
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 |  12  |  0  |DangerousGame|None|Someone will be given "Poison" status| |  12  |  0  |DangerousGame|None|Someone will be given "Poison" status|
 |  18  |  0  |Provoke      |None|Tension rises for everyone except yourself| |  18  |  0  |Provoke      |None|Tension rises for everyone except yourself|
-|  24  |  0  |Tease        |None|Raises your opponents tension| +|  24  |  0  |Tease        |None|Raises an enemy'tension| 
-|  36  |  0  |OneLiner     |None|Gives all enemies and allies the temporary status "MotionSealed"|+|  36  |  0  |OneLiner     |None|Gives all enemies and allies the [[temporary_statuses|temporary status]] "MotionSealed"|
 |  50  |  0  |CoolJoke     |None|Decreases tension of all enemies to 0%| |  50  |  0  |CoolJoke     |None|Decreases tension of all enemies to 0%|
 </sortable> </sortable>
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 |   20  |  10  |Midheal      |Magic   |Restores 90 HP to an ally| |   20  |  10  |Midheal      |Magic   |Restores 90 HP to an ally|
 |   40  |    |SleepSong    |Song    |Gives all enemies "Sleep" status| |   40  |    |SleepSong    |Song    |Gives all enemies "Sleep" status|
-|   60  |    |AbsorbMagic  |Magic   |Gives yourself the temporary status of "MagicAbsobent"| +|   60  |    |AbsorbMagic  |Magic   |Gives yourself the [[temporary_statuses|temporary status]] of "[[temporary_statuses#magicabsorbent|MagicAbsorbent]]"| 
-|   80  |    |WoollyBlanket|Physical|Gives yourself the temporary status of "MagicResist" and increases your defense|+|   80  |    |WoollyBlanket|Physical|Gives yourself the [[temporary_statuses|temporary status]] of "[[temporary_statuses#magicresist|MagicResist]]" and increases your defense|
 |  100  |  20  |Lambpede     |Physical|Attacks random enemies 2-4 times. Damage depends on your agility.| |  100  |  20  |Lambpede     |Physical|Attacks random enemies 2-4 times. Damage depends on your agility.|
 </sortable> </sortable>
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 |    5  |    |Shadowstitch      |Physical|Gives an enemy "MotionSeal" status| |    5  |    |Shadowstitch      |Physical|Gives an enemy "MotionSeal" status|
 |   10  |    |FocusPocus        |None    |Restores your accuracy if it's been decreased| |   10  |    |FocusPocus        |None    |Restores your accuracy if it's been decreased|
-|   20  |    |NonsenseArrow     |Physical|Small damage to all enemies|+|   20  |    |NonsenseArrow     |Physical|Medium damage to all enemies, dependant on your agility|
 |   40  |    |CherubsArrow      |Physical|Absorb an enemy's MP| |   40  |    |CherubsArrow      |Physical|Absorb an enemy's MP|
 |   60  |    |FlashArrow        |Physical|Damage + decrease an enemy's accuracy| |   60  |    |FlashArrow        |Physical|Damage + decrease an enemy's accuracy|
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 |   18  |    |FlameBreath   |Breath  |50 damage to all enemies| |   18  |    |FlameBreath   |Breath  |50 damage to all enemies|
 |   32  |  11  |TrammelLash   |Physical|Damage + gives an enemy "Paralyze" status| |   32  |  11  |TrammelLash   |Physical|Damage + gives an enemy "Paralyze" status|
-|   50  |    |TongueLash    |Physical|Gives an enemy the temporary status "MotionSeal"|+|   50  |    |TongueLash    |Physical|Gives an enemy the [[temporary_statuses|temporary status]] "MotionSeal"|
 |   80  |  14  |Inferno       |Breath  |90 damage to all enemies| |   80  |  14  |Inferno       |Breath  |90 damage to all enemies|
 |  110  |  12  |TwinDragonLash|Physical|Double attack| |  110  |  12  |TwinDragonLash|Physical|Double attack|
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 |    5  |    |MysteriousMelody|Song|Lowers MP of all enemies| |    5  |    |MysteriousMelody|Song|Lowers MP of all enemies|
 |   15  |    |Paeon           |Song|Restores 30 HP to all allies| |   15  |    |Paeon           |Song|Restores 30 HP to all allies|
-|   30  |    |DawnChorus      |Song|Cures "Sleep" status for all allies|+|   30  |    |DawnChorus      |Song|Cures "Sleep" status for all allies|
 |   40  |    |Elegy           |Song|Increases defense of all allies| |   40  |    |Elegy           |Song|Increases defense of all allies|
 |   60  |    |Lullaby         |Song|Gives all enemies "Sleep" status| |   60  |    |Lullaby         |Song|Gives all enemies "Sleep" status|
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 |    4  |    3  |DodgyDance   |Dance   |Increases your agility| |    4  |    3  |DodgyDance   |Dance   |Increases your agility|
 |    9  |    3  |WeirdDance   |Dance   |Lowers an enemy's MP| |    9  |    3  |WeirdDance   |Dance   |Lowers an enemy's MP|
-|   16  |    5  |CopOut       |None    |Gives yourself the temporary status of "Parry"+|   16  |    5  |CopOut       |None    |Gives yourself the [[temporary_statuses|temporary status]] of "[[temporary_statuses#parry|Parry]]"| 
-|   30  |    9  |HarvestMoon  |Physical|Small damage to all allies|+|   30  |    9  |HarvestMoon  |Physical|Small damage to all enemies|
 |   45  |  All  |KerplunkDance|None    |Decreases your HP and MP to 0 and revives all allies| |   45  |  All  |KerplunkDance|None    |Decreases your HP and MP to 0 and revives all allies|
-|   70  |   10  |SwordDance   |Dance   |Damages random enemies 2-4 times| +|   70  |   16  |SwordDance   |Dance   |Damages random enemies 2-4 times| 
-|  100  |   10  |HustleDance  |Dance   |Restores 140 HP to all allies|+|  100  |   12  |HustleDance  |Dance   |Restores 140 HP to all allies|
 </sortable> </sortable>
  
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 |   10  |    |Fire   |Magic|35 damage to an enemy| |   10  |    |Fire   |Magic|35 damage to an enemy|
 |   20  |    |Sleep  |Magic|Gives an enemy "Sleep" status| |   20  |    |Sleep  |Magic|Gives an enemy "Sleep" status|
-|   40  |    |Reflect|Magic|Gives an ally the temporary status of "MagicReflect"+|   40  |    |Reflect|Magic|Gives an ally the [[temporary_statuses|temporary status]] of "[[temporary_statuses#magicreflect|MagicReflect]]"| 
-|   60  |    |Osmose |Magic|Absorbs 1/6 of an enemy's MP|+|   60  |    |Osmose |Magic|Absorbs 1/6 of an enemy's MP|
 |   80  |  16  |Drain  |Magic|Absorbs 50-100 HP of an enemy| |   80  |  16  |Drain  |Magic|Absorbs 50-100 HP of an enemy|
 |  130  |  40  |Flare  |Magic|260 damage to an enemy| |  130  |  40  |Flare  |Magic|260 damage to an enemy|
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 |   15  |    |Silence |Magic|Gives an enemy "MagicSeal" status| |   15  |    |Silence |Magic|Gives an enemy "MagicSeal" status|
 |   30  |  18  |Cura    |Magic|Restores 180 HP to an ally| |   30  |  18  |Cura    |Magic|Restores 180 HP to an ally|
-|   60  |  20  |AutoLife|Magic|Gives an ally the temporary status of "Resurrect"+|   60  |  20  |AutoLife|Magic|Gives an ally the [[temporary_statuses|temporary status]] of "[[temporary_statuses#resurrect|Resurrect]]"| 
-|   80  |    |Shell   |Magic|Gives an ally the temporary status of "MagicResist"|+|   80  |    |Shell   |Magic|Gives an ally the [[temporary_statuses|temporary status]] of "[[temporary_statuses#magicresist|MagicResist]]"|
 |  100  |  40  |Life    |Magic|Revives an ally (restores 1/4 of max HP)| |  100  |  40  |Life    |Magic|Revives an ally (restores 1/4 of max HP)|
 |  140  |  35  |Holy    |Magic|180 damage to an enemy| |  140  |  35  |Holy    |Magic|180 damage to an enemy|
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   * Must be male.   * Must be male.
-  * Current or previous occupation must be one of the following:+  * Current or previous job must be one of the following:
     * Paladin     * Paladin
     * Warrior     * Warrior
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 <sortable> <sortable>
 ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^ ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
-|   10  |    0  |WhippingBoy |Physical|Protects an ally. Gives the temporary status "Cover"|+|   10  |    0  |WhippingBoy |Physical|Protects an ally. Gives the [[temporary_statuses|temporary status]] "[[temporary_statuses#cover|Cover]]"|
 |   20  |    3  |Heal        |Magic   |Restores 30 HP to an ally| |   20  |    3  |Heal        |Magic   |Restores 30 HP to an ally|
-|   40  |    6  |MagicBarrier|Magic   |Gives all allies the temporary status "MagicResist"+|   40  |    6  |MagicBarrier|Magic   |Gives all allies the [[temporary_statuses|temporary status]] "[[temporary_statuses#magicresist|MagicResist]]"| 
-|   60   15  |Tingle      |Magic   |Cures all allies of "Paralysis"|+|   60     |Tingle      |Magic   |Cures all allies of "Paralysis"|
 |  100  |  All  |Kerplunk    |None    |Decreases your HP and MP to 0 and revives all allies| |  100  |  All  |Kerplunk    |None    |Decreases your HP and MP to 0 and revives all allies|
 |  130  |   20  |PearlyGates |Physical|Deal damage equal to your Defense to all enemies| |  130  |   20  |PearlyGates |Physical|Deal damage equal to your Defense to all enemies|
-|  160  |   80  |Kazing      |Magic   |Revives fallen allies (full recovery)|+|  160  |   80  |Kazing      |Magic   |Revives fallen ally (full recovery)|
 </sortable> </sortable>
  
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   * Must be female.   * Must be female.
-  * Current or previous occupation must be one of the following:+  * Current or previous job must be one of the following:
     * Angel     * Angel
     * Monk     * Monk
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 |   15  |    |BanDance  |Dance|Gives an enemy "DanceSeal" status| |   15  |    |BanDance  |Dance|Gives an enemy "DanceSeal" status|
 |   30  |    |DawnChorus|Song |Cures "Sleep" for all allies| |   30  |    |DawnChorus|Song |Cures "Sleep" for all allies|
-|   50  |    |Bounce    |Magic|Gives an ally the temporary status of "MagicReflect"|+|   50  |    |Bounce    |Magic|Gives an ally the [[temporary_statuses|temporary status]] of "[[temporary_statuses#magicreflect|MagicReflect]]"|
 |   70  |  27  |AngelSong |Song |1/3 chance of reviving all allies (recovers half of max HP)| |   70  |  27  |AngelSong |Song |1/3 chance of reviving all allies (recovers half of max HP)|
-|   90  |  24  |Multiheal |Magic|Restores 120 HP to all allies| +|   90  |  25  |Multiheal |Magic|Restores 120 HP to all allies| 
-|  120  |  80  |Kazing    |Magic|Revives fallen allies (full recovery)|+|  120  |  80  |Kazing    |Magic|Revives fallen ally (full recovery)|
 </sortable> </sortable>
  
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   * Must be male.   * Must be male.
-  * Current or previous occupation must be one of the following:+  * Current or previous job must be one of the following:
     * DarkMage     * DarkMage
     * Mage     * Mage
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 ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^ ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 |    4  |    |Kasap     |Magic|Lowers defense of all enemies| |    4  |    |Kasap     |Magic|Lowers defense of all enemies|
-|    8  |    |Bounce    |Magic|Gives an ally the temporary status of "MagicReflect"|+|    8  |    |Bounce    |Magic|Gives an ally the [[temporary_statuses|temporary status]] of "[[temporary_statuses#magicreflect|MagicReflect]]"|
 |   16  |  10  |Fuddle    |Magic|Gives "Confusion" status to all enemies| |   16  |  10  |Fuddle    |Magic|Gives "Confusion" status to all enemies|
 |   25  |  14  |Whack     |Magic|Small chance of instantly killing an enemy| |   25  |  14  |Whack     |Magic|Small chance of instantly killing an enemy|
 |   40  |  10  |Kafizzle  |Magic|Gives all enemies "MagicSeal" status| |   40  |  10  |Kafizzle  |Magic|Gives all enemies "MagicSeal" status|
 |   60  |  18  |Kasizz    |Magic|125 damage to all enemies| |   60  |  18  |Kasizz    |Magic|125 damage to all enemies|
-|   70  |    |DrainMagic|Magic|Absorbs an enemy's HP|+|   70  |    |DrainMagic|Magic|Absorbs an enemy's HP|
 |  110  |  32  |Thwack    |Magic|Small chance of instantly killing all enemies| |  110  |  32  |Thwack    |Magic|Small chance of instantly killing all enemies|
 </sortable> </sortable>
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   * Must be female.   * Must be female.
-  * Current or previous occupation must be one of the following:+  * Current or previous job must be one of the following:
     * Devil     * Devil
     * Mage     * Mage
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 <sortable> <sortable>
 ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^ ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
-|    4  |    |SultryDance |Dance   |Gives an enemy the temporary status of "MotionSeal"|+|    4  |    |SultryDance |Dance   |Gives an enemy the [[temporary_statuses|temporary status]] of "MotionSeal"|
 |    9  |    |LadysThong  |Physical|Small damage + absorbs MP| |    9  |    |LadysThong  |Physical|Small damage + absorbs MP|
-|   16  |    |MagicBarrier|Magic   |Gives all allies the temporary status of "MagicResist"|+|   16  |    |MagicBarrier|Magic   |Gives all allies the [[temporary_statuses|temporary status]] of "[[temporary_statuses#magicresist|MagicResist]]"|
 |   20  |    |SweetBreath |Breath  |Gives all enemies to "Sleep" status| |   20  |    |SweetBreath |Breath  |Gives all enemies to "Sleep" status|
 |   36  |    |FuddleDance |Magic   |Gives all enemies "Confusion" status| |   36  |    |FuddleDance |Magic   |Gives all enemies "Confusion" status|
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   * Must have defeated more than 200 monsters stronger than you.   * Must have defeated more than 200 monsters stronger than you.
-  * Current or previous occupation must be one of the following:+  * Current or previous job must be one of the following:
     * Berserker     * Berserker
     * Warrior     * Warrior
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 ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^ ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 |   10  |    |BodySlam        |Physical|Large damage dependent on the enemy's defense level. Inflicts some damage on yourself| |   10  |    |BodySlam        |Physical|Large damage dependent on the enemy's defense level. Inflicts some damage on yourself|
-|   20  |    |CopOut          |Physical|Gives yourself the temporary status of "Parry"+|   20  |    |CopOut          |Physical|Gives yourself the [[temporary_statuses|temporary status]] of "[[temporary_statuses#parry|Parry]]"| 
-|   40  |  12  |WarCry          |Physical|Gives all enemies the temporary status of "MotionSeal"+|   40  |  12  |WarCry          |Physical|Gives all enemies the [[temporary_statuses|temporary status]] of "MotionSeal"
-|   60  |    |DoubleUp        |Physical|Gives yourself the temporary status of "2x" and deals double damage to enemies|+|   60  |    |DoubleUp        |Physical|Gives yourself the [[temporary_statuses|temporary status]] of "[[temporary_statuses#2x|2x]]" and deals double damage to enemies|
 |   80  |    |DoubleEdgedSlash|Physical|Medium damage to an enemy. Inflicts some damage on yourself| |   80  |    |DoubleEdgedSlash|Physical|Medium damage to an enemy. Inflicts some damage on yourself|
 |  110  |    |Frenzy          |None    |Super damage to a single enemy or ally (sure hit)| |  110  |    |Frenzy          |None    |Super damage to a single enemy or ally (sure hit)|
Line 613: Line 611:
  
   * Must have defeated other players more than 50 times.   * Must have defeated other players more than 50 times.
-  * Current or previous occupation must be one of the following:+  * Current or previous job must be one of the following:
     * DarkKnight     * DarkKnight
     * Knight     * Knight
Line 640: Line 638:
 === Job change conditions === === Job change conditions ===
  
-  * Current or previous occupation must be one of the following:+  * Current or previous job must be one of the following:
     * Dragoon     * Dragoon
     * Thief     * Thief
Line 654: Line 652:
 ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^ ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 |   10  |    |Jump       |Physical|Agility-dependent damage to an enemy| |   10  |    |Jump       |Physical|Agility-dependent damage to an enemy|
-|   30  |  20  |DragonPower|Physical|Increases your Attack and Defense power| +|   30  |  25  |DragonPower|Physical|Increases your Attack and Defense power| 
-|   50  |  10  |Lancet     |Physical|Absorbs an enemy's HP and deals small damage|+|   50  |  18  |Lancet     |Physical|Absorbs an enemy's HP and deals small damage|
 |   70  |  14  |HighJump   |Physical|Attacks random enemies twice, depending on agility| |   70  |  14  |HighJump   |Physical|Attacks random enemies twice, depending on agility|
 |  130  |  35  |Gungnir    |Physical|Medium damage that ignores the enemy's defense| |  130  |  35  |Gungnir    |Physical|Medium damage that ignores the enemy's defense|
Line 666: Line 664:
 === Job change conditions === === Job change conditions ===
  
-  * Current or previous occupation must be one of the following:+  * Current or previous job must be one of the following:
     * Armamentalist     * Armamentalist
     * Swordsman     * Swordsman
Line 692: Line 690:
 === Job change conditions === === Job change conditions ===
  
-  * Current or previous occupation must be one of the following:+  * Current or previous job must be one of the following:
     * Monk     * Monk
     * MartialArtist     * MartialArtist
Line 706: Line 704:
 ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^ ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 |    5  |    |RoundhouseKick   |Physical|Damage to all enemies| |    5  |    |RoundhouseKick   |Physical|Damage to all enemies|
-|   15  |    |Chakra           |Physical|Recovers 70% of your accuracy and HP| +|   15  |    |Chakra           |Physical|Recovers around 100 HP and fully restores the accuracy of an ally
-|   30  |  15  |DoubleUp         |Physical|Gives yourself the temporary status of "2x" and deals double damage to enemies| +|   30  |  15  |DoubleUp         |Physical|Gives yourself the [[temporary_statuses|temporary status]] of "[[temporary_statuses#2x|2x]]" and deals double damage to enemies| 
-|   50  |    |Counter          |None    |Gives yourself the temporary status of "AttackReflect"+|   50  |    |Counter          |None    |Gives yourself the [[temporary_statuses|temporary status]] of "[[temporary_statuses#attackreflect|AttackReflect]]"| 
-|   70  |    |DefendingChampion|Physical|Gives yourself the temporary status of "GreatResist"|+|   70  |    |DefendingChampion|Physical|Gives yourself the [[temporary_statuses|temporary status]] of "[[temporary_statuses#greatresist|GreatResist]]"|
 |   90  |  12  |RazorGale        |Physical|130 damage to all enemies| |   90  |  12  |RazorGale        |Physical|130 damage to all enemies|
 |  110  |    |Forbearance      |None    |Protects all allies| |  110  |    |Forbearance      |None    |Protects all allies|
-|  130  |    |Reversal         |None    |Gives yourself the temporary status of "Resurrect"|+|  130  |    |Reversal         |None    |Gives yourself the [[temporary_statuses|temporary status]] of "[[temporary_statuses#resurrect|Resurrect]]"|
 </sortable> </sortable>
  
Line 721: Line 719:
 === Job change conditions === === Job change conditions ===
  
-  * Current or previous occupation must be one of the following:+  * Current or previous job must be one of the following:
     * Ninja     * Ninja
     * Thief     * Thief
Line 734: Line 732:
 <sortable> <sortable>
 ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^ ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
-|    5  |    |FlameBreath    |Breath  |40 damage to all enemies|+|    5  |    |FlameBreath    |Breath  |40 damage to all enemies|
 |   15  |  10  |BurningBreath  |Breath  |Gives all enemies "Paralyze" status| |   15  |  10  |BurningBreath  |Breath  |Gives all enemies "Paralyze" status|
 |   30  |    |Dazzle         |Magic   |Lowers the accuracy of all enemies| |   30  |    |Dazzle         |Magic   |Lowers the accuracy of all enemies|
Line 741: Line 739:
 |   65  |  11  |PressurePointer|Physical|Small chance of instantly killing an enemy| |   65  |  11  |PressurePointer|Physical|Small chance of instantly killing an enemy|
 |   80  |  10  |Padfoot        |None    |Doubles your agility| |   80  |  10  |Padfoot        |None    |Doubles your agility|
-|  110  |  15  |ArmorBreak     |Physical|Removes an enemy's tension and temporary status, and decreases their armor strength to 0. Their armor strength will be restored in the next battle|+|  110  |  15  |ArmorBreak     |Physical|Removes an enemy's tension and [[temporary_statuses|temporary status]], and decreases their armor strength to 0. Their armor strength will be restored in the next battle|
 </sortable> </sortable>
  
Line 750: Line 748:
 === Job change conditions === === Job change conditions ===
  
-  * Current or previous occupation must be one of the following:+  * Current or previous job must be one of the following:
     * Geomancer      * Geomancer 
     * Merchant     * Merchant
Line 767: Line 765:
 |   25  |    |Deceleratle   |Magic   |Decreases an enemy's agility| |   25  |    |Deceleratle   |Magic   |Decreases an enemy's agility|
 |   40  |  11  |Crackle       |Magic   |80 damage to all enemies| |   40  |  11  |Crackle       |Magic   |80 damage to all enemies|
-|   55  |    |CockADoodleDoo|Magic   |Cures "Sleep" status for all allies| +|   55  |    |CockADoodleDoo|Magic   |Cures "Sleep" status for all allies| 
-|   70  |    |Backdraft     |None    |Gives all allies the temporary status of "BreathReflect"|+|   70  |    |Backdraft     |None    |Gives all allies the [[temporary_statuses|temporary status]] of "[[temporary_statuses#breathreflect|BreathReflect]]"|
 |   90  |  27  |Kacrack       |Magic   |160 damage to all enemies| |   90  |  27  |Kacrack       |Magic   |160 damage to all enemies|
-|  110  |  15  |WeaponBreak   |Physical|Removes an enemy's tension and temporary status, and Decreases their weapon strength to 0. Their weapon strength will be restored in the next battle|+|  110  |  15  |WeaponBreak   |Physical|Removes an enemy's tension and [[temporary_statuses|temporary status]], and Decreases their weapon strength to 0. Their weapon strength will be restored in the next battle|
 </sortable> </sortable>
  
Line 779: Line 777:
 === Job change conditions === === Job change conditions ===
  
-  * Current or previous occupation must be one of the following:+  * Current or previous job must be one of the following:
     * Samurai     * Samurai
     * Swordsman     * Swordsman
Line 793: Line 791:
 ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^ ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 |    5  |    |FocusPocus  |Physical|Restores your decreased accuracy| |    5  |    |FocusPocus  |Physical|Restores your decreased accuracy|
-|   15  |    |SoberingSlap|Physical|Gives an enemy the temporary status of "MotionSeal"+|   15  |    |SoberingSlap|Physical|Gives an enemy the [[temporary_statuses|temporary status]] of "MotionSeal"
-|   30  |    |CopOut      |None    |Gives yourself the temporary status of "Parry"|+|   30  |    |CopOut      |None    |Gives yourself the [[temporary_statuses|temporary status]] of "[[temporary_statuses#parry|Parry]]"|
 |   50  |    |CoinToss    |Physical|180 damage to all enemies. Consumes 100 G of your own money each time you use it. Damage is decreased if you don't have 100 G| |   50  |    |CoinToss    |Physical|180 damage to all enemies. Consumes 100 G of your own money each time you use it. Damage is decreased if you don't have 100 G|
-|   70  |    |Shirahadori |Physical|Gives yourself the temporary status of "NullPhysical"+|   70  |    |Shirahadori |Physical|Gives yourself the [[temporary_statuses|temporary status]] of "[[temporary_statuses#nullphysical|NullPhysical]]"| 
-|  100  |  20  |Cut         |Physical|Gives all enemies the temporary status of "MotionSeal"|+|  100  |  20  |Cut         |Physical|Gives all enemies the [[temporary_statuses|temporary status]] of "MotionSeal"|
 |  140  |  10  |Zantetsuken |Physical|Small chance of instantly killing an enemy| |  140  |  10  |Zantetsuken |Physical|Small chance of instantly killing an enemy|
 </sortable> </sortable>
  
-==== TimeMage====+==== TimeMage ====
  
 <div charactericon>{{this>../../party2/icon/job/29_m.gif}}{{this>../../party2/icon/job/29_f.gif}}</div> <div charactericon>{{this>../../party2/icon/job/29_m.gif}}{{this>../../party2/icon/job/29_f.gif}}</div>
Line 807: Line 805:
 === Job change conditions === === Job change conditions ===
  
-  * Current or previous occupation must be one of the following:+  * Current or previous job must be one of the following:
     * TimeMage     * TimeMage
     * Troubadour     * Troubadour
Line 830: Line 828:
 </sortable> </sortable>
  
-==== RedMage====+==== RedMage ====
  
 <div charactericon>{{this>../../party2/icon/job/30_m.gif}}{{this>../../party2/icon/job/30_f.gif}}</div> <div charactericon>{{this>../../party2/icon/job/30_m.gif}}{{this>../../party2/icon/job/30_f.gif}}</div>
Line 836: Line 834:
 === Job change conditions === === Job change conditions ===
  
-  * Current or previous occupation must be one of the following:+  * Current or previous job must be one of the following:
     * RedMage     * RedMage
     * BlackMage     * BlackMage
Line 851: Line 849:
 |   10  |    |Cure    |Magic|Restores 60 HP to an ally| |   10  |    |Cure    |Magic|Restores 60 HP to an ally|
 |   20  |    |Fire    |Magic|35 damage to an enemy| |   20  |    |Fire    |Magic|35 damage to an enemy|
-|   40  |    |Shell   |Magic|Gives an ally the temporary status of "MagicResist"|+|   40  |    |Shell   |Magic|Gives an ally the [[temporary_statuses|temporary status]] of "[[temporary_statuses#magicresist|MagicResist]]"|
 |   60  |  11  |Fira    |Magic|80 damage to an enemy| |   60  |  11  |Fira    |Magic|80 damage to an enemy|
-|   80  |    |Reflect |Magic|Gives an ally the temporary status of "MagicReflect"|+|   80  |    |Reflect |Magic|Gives an ally the [[temporary_statuses|temporary status]] of "[[temporary_statuses#magicreflect|[[temporary_statuses#magicreflect|MagicReflect]]]]"|
 |  100  |  18  |Cura    |Magic|Restores 180 HP to an ally| |  100  |  18  |Cura    |Magic|Restores 180 HP to an ally|
-|  120  |  20  |Reraise |Magic|Gives an ally the temporary status of "Resurrect"|+|  120  |  20  |Reraise |Magic|Gives an ally the [[temporary_statuses|temporary status]] of "[[temporary_statuses#resurrect|Resurrect]]"|
 |  150  |  40  |Dualcast|Magic|Randomly deals 180 damage twice in a row to an enemy| |  150  |  40  |Dualcast|Magic|Randomly deals 180 damage twice in a row to an enemy|
 </sortable> </sortable>
  
-==== BlueMage====+==== BlueMage ====
  
 <div charactericon>{{this>../../party2/icon/job/31_m.gif}}{{this>../../party2/icon/job/31_f.gif}}</div> <div charactericon>{{this>../../party2/icon/job/31_m.gif}}{{this>../../party2/icon/job/31_f.gif}}</div>
Line 865: Line 863:
 === Job change conditions === === Job change conditions ===
  
-  * Current or previous occupation must be one of the following:+  * Current or previous job must be one of the following:
     * BlueMage     * BlueMage
     * Gadabout     * Gadabout
Line 880: Line 878:
 ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^ ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 |   11  |  11  |SelfDestruct|Magic|Deals your HP in damage to an enemy, reduces your HP to 0| |   11  |  11  |SelfDestruct|Magic|Deals your HP in damage to an enemy, reduces your HP to 0|
-|   44  |    |Roulette    |Magic|Someone dies instantly (Magic nulled, MagicReflect nulled)|+|   44  |    |Roulette    |Magic|Someone dies instantly (Magic nulled, [[temporary_statuses#magicreflect|MagicReflect]] nulled)|
 |   66  |  18  |????        |Magic|Deals your max HP minus your current HP in damage to an enemy| |   66  |  18  |????        |Magic|Deals your max HP minus your current HP in damage to an enemy|
-|   77  |  34  |MightyGuard |Magic|Gives all allies the temporary status of "MagicResist" and increases their defense power| +|   77  |  34  |MightyGuard |Magic|Gives all allies the [[temporary_statuses|temporary status]] of "[[temporary_statuses#magicresist|MagicResist]]" and increases their defense power| 
-|   94  |  24  |MP4Graviga  |Magic|Everyone whose MP is a multiple of 4 (not including 0) receives 1/4 their HP (MagicReflect is not possible. The caster is judged by their MP prior to casting. Magic nulled, MagicReflect nulled)|+|   94  |  24  |MP4Graviga  |Magic|Everyone whose MP is a multiple of 4 (not including 0) receives 1/4 their HP ([[temporary_statuses#magicreflect|MagicReflect]] is not possible. The caster is judged by their MP prior to casting. Magic nulled, [[temporary_statuses#magicreflect|MagicReflect]] nulled)|
 |  121  |  36  |WhiteWind   |Magic|Restores HP of all allies to the amount of your own HP| |  121  |  36  |WhiteWind   |Magic|Restores HP of all allies to the amount of your own HP|
 |  155  |  25  |MP5Death    |Magic|Instantly kills everyone whose MP is a multiple of 5 (not including 0)| |  155  |  25  |MP5Death    |Magic|Instantly kills everyone whose MP is a multiple of 5 (not including 0)|
 +</sortable>
 +
 +==== Summoner ====
 +
 +<div charactericon>{{this>../../party2/icon/job/32_m.gif}}{{this>../../party2/icon/job/32_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Current or previous job must be one of the following:
 +    * Summoner
 +    * DarkMage
 +    * Devil
 +    * TimeMage
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  C  |  S  |  E  |  D  |  C  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|    5  |    |Chocobo  |Magic|30 to 100 damage to an enemy|
 +|   25  |  10  |Sylph    |Magic|Restores 50 HP to all allies|
 +|   50  |  20  |Golem    |Magic|Gives all allies the [[temporary_statuses|temporary status]] of "[[temporary_statuses#attackresist|AttackResist]]"|
 +|   70  |  30  |Carbuncle|Magic|Gives all allies the [[temporary_statuses|temporary status]] of "[[temporary_statuses#magicreflect|MagicReflect]]"|
 +|  100  |  40  |Phoenix  |Magic|Revives all allies (recovers 1/5 of max HP)|
 +|  150  |  50  |Bahamut  |Magic|210 damage to all enemies|
 +</sortable>
 +
 +==== Healer ====
 +
 +<div charactericon>{{this>../../party2/icon/job/43_m.gif}}{{this>../../party2/icon/job/43_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Current or previous job must be one of the following:
 +    * Healer
 +    * Priest
 +    * Shepherd
 +    * WhiteMage
 +    * LightMage
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  B  |  B  |  E  |  C  |  C  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|    5  |    |CurePoison   |None |Cure poison for all allies|
 +|   10  |    |CureParalysis|None |Cure paralysis for all allies|
 +|   20  |    |DawnChorus   |Song |Cure sleep for all allies|
 +|   40  |    |Regen        |Magic|Gives an ally the [[temporary_statuses|temporary status]] of "[[temporary_statuses#regeneration|Regeneration]]"|
 +|   70  |  10  |Esuna        |Magic|Cures all status ailments for an ally|
 +|  110  |  35  |Curaga       |Magic|Restores 400 HP to an ally|
 +|  150  |  70  |Arise        |Magic|Revive an ally (full recovery)|
 +</sortable>
 +
 +==== Chemist ====
 +
 +<div charactericon>{{this>../../party2/icon/job/50_m.gif}}{{this>../../party2/icon/job/50_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Current or previous job must be one of the following:
 +    * Chemist
 +    * Merchant
 +    * Geomancer
 +    * Healer
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  C  |  B  |  D  |  C  |  B  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   10  |    5  |Potion     |Magic|Restores 80 HP to an ally|
 +|   25  |    3  |CureBlind  |Magic|Cures an ally's accuracy|
 +|   40  |   14  |DeathPotion|Magic|Small chance of instantly killing an enemy|
 +|   55  |   10  |DragonArmor|Magic|Gives an ally the [[temporary_statuses|temporary status]] of "[[temporary_statuses#breathresist|BreathResist]]" and increases their defense|
 +|   75  |   24  |HiPotion   |Magic|Restores 200 HP to an ally|
 +|  110  |   50  |Ether      |Magic|Restores an ally's MP|
 +|  145  |  All  |Megalixir  |Magic|Your HP and MP become 0, and an ally's HP and MP are fully restored|
 +</sortable>
 +
 +==== LightMage ====
 +
 +<div charactericon>{{this>../../party2/icon/job/51_m.gif}}{{this>../../party2/icon/job/51_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Current or previous job must be one of the following:
 +    * LightMage
 +    * WhiteMage
 +    * Paladin
 +    * Angel
 +    * DarkMage
 +    * Sage
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  C  |  A  |  D  |  C  |  B  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   10  |    |Dazzleflash  |Magic|Lowers accuracy of all enemies|
 +|   30  |  11  |BeaconOfWhite|Magic|Restores accuracy of all allies|
 +|   50  |  14  |HealingLight |Magic|Restores 50–100 HP to all allies|
 +|   80  |  16  |ConfuseRay   |Magic|Gives all enemites the [[temporary_statuses|temporary status]] of "Sleep" or "Confusion"|
 +|  110  |  34  |JudgementBeam|Magic|170 damage to all enemies|
 +|  130  |  30  |RayOfHope    |Magic|1/4 chance to revive all allies to full health|
 +|  160  |  46  |RayOfDespair |Magic|90 damage to all enemies + small chance of instant death|
 +</sortable>
 +
 +==== Majin ====
 +
 +<div charactericon>{{this>../../party2/icon/job/52_m.gif}}{{this>../../party2/icon/job/52_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Must have defeated 1000 or more monsters stronger than you.
 +  * Current or previous job must be one of the following:
 +    * Majin
 +    * Warrior
 +    * Berserker
 +    * Monk
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  A  |  D  |  A  |  D  |  C  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   20  |    |FlyingKnee    |Physical|Medium damage to an enemy|
 +|   50  |    |MusterStrength|Physical|Doubles your attack power|
 +|   80  |  15  |ArmorBreak    |Physical|Removes an enemy's tension, [[temporary_statuses|temporary status]], and reduces their armor strength to 0. The strength of their armor will return to normal in the next battle, if there is one.|
 +|  130  |  20  |FocusStrength |Physical|Raises your tension by two levels. Gives you the [[temporary_statuses|temporary status]] of "[[temporary_statuses#2x|2x]]"|
 +|  150  |  30  |BigRampage    |Physical|200 damage to all enemies. Gives you the [[temporary_statuses|temporary status]] of "[[temporary_statuses#2x|2x]]"|
 +</sortable>
 +
 +==== MushiMaster ====
 +
 +<div charactericon>{{this>../../party2/icon/job/53_m.gif}}{{this>../../party2/icon/job/53_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Current or previous job must be one of the following:
 +    * MushiMaster
 +    * Gadabout
 +    * Ninja
 +    * MonsterMaster
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  B  |  C  |  C  |  B  |  A  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|    5  |    |SpidersSilk |Breath|Gives an enemy the [[temporary_statuses|temporary status]] of "MotionSeal"|
 +|   15  |    |ToxicThread |Breath|Gives an enemy the [[temporary_statuses|temporary status]] of "Poison"|
 +|   30  |  16  |BugBreath   |Breath|Gives all enemies the [[temporary_statuses|temporary status]] of "Posion", "Paralysis", or "Sleep"|
 +|   55  |  15  |DevilsSnare |Breath|Gives an ally the [[temporary_statuses|temporary status]] of "[[temporary_statuses#attackreflect|AttackReflect]]"|
 +|   80  |    |SpidersWeb  |Breath|Gives an enemy the [[temporary_statuses|temporary status]] of "AttackSeal"|
 +|  120  |    |PuppetString|Breath|Manipulates an enemy to attack an enemy|
 </sortable> </sortable>
  
 ===== Jobs that require an item ===== ===== Jobs that require an item =====
  
-  * Job change items will disappear upon use+  * Job change items will disappear upon use
 + 
 +==== BarrierMage ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/37_m.gif}}{{this>../../party2/icon/job/37_f.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Requires the **GuardianOfTheSpirit** item. 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  C  |  A  |  C  |  A  |  C  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|    5  |  10  |Kafizzle    |Magic   |Gives all enemies the [[temporary_statuses|temporary status]] of "MagicSeal"
 +|   10  |    |AbsorbMagic |Magic   |Gives you the [[temporary_statuses|temporary status]] of "[[temporary_statuses#magicabsorbent|MagicAbsorbent]]"
 +|   15  |    |BanDance    |Dance   |Gives an enemy "DanceSeal" status| 
 +|   25  |    |MagicBarrier|Magic   |Gives all allies the [[temporary_statuses|temporary status]] of "[[temporary_statuses#magicresist|MagicResist]]"
 +|   40  |    |Bounce      |Magic   |Gives an ally the [[temporary_statuses|temporary status]] of "[[temporary_statuses#magicreflect|MagicReflect]]"
 +|   60  |    |Bind        |Magic   |Gives an enemy the [[temporary_statuses|temporary status]] of "AttackSeal"
 +|   80  |  25  |Meditation  |Magic   |Restores 300 HP to yourself| 
 +|  100  |  15  |Seal        |Physical|Removes an enemy's tension, [[temporary_statuses|temporary status]], and reduces their weapon and armor strength to 0. The strength of their weapon and armor will return to normal in the next battle, if there is one.| 
 +</sortable> 
 + 
 +==== Vampire ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/38_m.gif}}{{this>../../party2/icon/job/38_f.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Requires the **CountsBlood** item. 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  C  |  B  |  B  |  D  |  A  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|   10  |  12  |SuckBlood  |Magic |Absorbs an enemy's HP. Damage is equal to (your max HP minus your current HP) divided by 2| 
 +|   20  |    |Osmose     |Magic |Absorbs 1/6 of an enemy's MP| 
 +|   30  |    |Clang      |Magic |Gives you the [[temporary_statuses|temporary status]] of "[[temporary_statuses#nullmagic|NullMagic]]"
 +|   60  |    |Oath       |None  |Halves your own defense power and doubles your own attack power| 
 +|   90  |    |SweetBreath|Breath|Gives all enemies "Sleep" status| 
 +|  130  |  37  |GigaDrain  |Magic |Absorbs half of an enemy's HP (up to 300 HP)| 
 +</sortable> 
 + 
 +==== Assassin ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/42_m.gif}}{{this>../../party2/icon/job/42_f.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Requires the **DarkRosary** item. 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  C  |  D  |  A  |  E  |  A  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|   15  |    |Confuse        |Magic   |Gives an enemy "Confuse" status| 
 +|   30  |    |Silence        |Magic   |Gives an enemy "MagicSeal" status| 
 +|   55  |  10  |Padfoot        |Physical|Doubles your agility| 
 +|   80  |    |PoisonAttack   |Physical|Medium damage + small chance of inflicting "Poison" status| 
 +|  100  |    |ParalysisAttack|Physical|Medium damage + small chance of inflicting "Paralysis" status| 
 +|  120  |  42  |Doom           |Magic   |An enemy's HP becomes near-death + gives them "Poison" status| 
 +|  150  |  24  |DeadlyFist     |Physical|Large damage + small chance of instant death| 
 +</sortable> 
 + 
 +==== Mime ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/36_m.gif}}{{this>../../party2/icon/job/36_f.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Requires the **HeartOfFloatOCopier** item. 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  C  |  C  |  C  |  C  |  C  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|   10  |    |DanceMime |None |Gives you the [[temporary_statuses|temporary status]] of "[[temporary_statuses#dancereflect|DanceReflect]]"
 +|   20  |    |BreathMime|None |Gives you the [[temporary_statuses|temporary status]] of "[[temporary_statuses#breathreflect|BreathReflect]]"
 +|   40  |    |MagicMime |None |Gives you the [[temporary_statuses|temporary status]] of "[[temporary_statuses#magicreflect|MagicReflect]]"
 +|   60  |    |AttackMime|None |Gives you the [[temporary_statuses|temporary status]] of "[[temporary_statuses#attackreflect|AttackReflect]]"
 +|  100  |  50  |Morph     |Magic|Until the quest is over, you will adopt the same stats and job as the specified enemy. *You cannot become a high-stat boss or anything like that| 
 +</sortable> 
 + 
 +==== Gambler ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/46_m.gif}}{{this>../../party2/icon/job/46_f.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Must have won 10 or more casino games (other than slots). 
 +  * Requires the **GamblingHeart** item. 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  C  |  A  |  C  |  E  |  A  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|   10  |    |HeavenSlot|None    |If you get 3 matching symbols, you will get either A) instant death for all enemies, B) HP recovery for all allies, or C) large damage to all allies. If non-matching, small damage to all enemies.| 
 +|   30  |  14  |ViperDarts|Physical|Small chance of giving an enemy instant death| 
 +|   60  |    |DevilsDice|Magic   |The higher the numbers on the 3 dice, the greater the damage. You also take damage for the number on the reverse side of the dice| 
 +|   80  |    |Roulette  |Magic   |Someone recieves instant death. (Magic nulled, [[temporary_statuses#magicreflect|MagicReflect]] nulled)| 
 +|  140  |  36  |FixedDice |Magic   |Damage equal to the numbers on the 3 dice| 
 +</sortable> 
 + 
 +==== Sage ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/33_m.gif}}{{this>../../party2/icon/job/33_f.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Requires the **WordsOfWisdom** item (not required for Gadabout). 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  C  |  A  |  E  |  D  |  D  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|    5  |    |MagicBarrier|Magic|Gives all allies the [[temporary_statuses|temporary status]] of "[[temporary_statuses#magicresist|MagicResist]]"
 +|   15  |  12  |Boom        |Magic|70 damage to all enemies| 
 +|   30  |    |Insulatle   |Magic|Gives all allies the [[temporary_statuses|temporary status]] of "[[temporary_statuses#breathresist|BreathResist]]"
 +|   70  |  25  |Multiheal   |Magic|Restores 120 HP to all allies| 
 +|  100  |  16  |Oomph       |Magic|Doubles the attack power of an ally| 
 +|  130  |  34  |Kaboom      |Magic|160 damage to all enemies| 
 +|  160  |  80  |Kazing      |Magic|Revives a fallen ally (full recovery)| 
 +</sortable> 
 + 
 +==== Hero ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/34_m.gif}}{{this>../../party2/icon/job/34_f.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Must have won 5 or more SealBattles. 
 +  * Requires the **ProofOfAHero** item. 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  A  |  D  |  B  |  B  |  D  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|   10  |    |WhippingBoy|Physical|Protects an ally. Gives the [[temporary_statuses|temporary status]] "[[temporary_statuses#cover|Cover]]"
 +|   30  |  15  |Zapple     |Magic   |110 damage to an enemy| 
 +|   60  |  25  |Meditation |None    |Restores 300 HP to yourself| 
 +|   90  |  40  |Kazap      |Magic   |180 damage to all enemies| 
 +|  120  |    |Clang      |Magic   |Gives you the [[temporary_statuses|temporary status]] of "[[temporary_statuses#nullmagic|NullMagic]]"
 +|  150  |  80  |Omniheal   |Magic   |Restores 999 HP to all allies| 
 +|  180  |  30  |Kazapple   |Magic   |Reduces MP of all allies by 15 and deals around 100 damage to an enemy. The more allies, the more damage.| 
 +</sortable> 
 + 
 +==== Archfiend ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/35_m.gif}}{{this>../../party2/icon/job/35_f.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Must have released the seal 1 or more times. 
 +  * Requires the **FalseIdol** item. 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  B  |  A  |  C  |  B  |  B  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|   10  |    |CopOut        |None  |Gives yourself the [[temporary_statuses|temporary status]] of "[[temporary_statuses#parry|Parry]]"
 +|   30  |  30  |DisruptiveWave|None  |Removes all increases/decreases to everyone's accuracy, attack, defense, and agility| 
 +|   60  |  14  |Whack         |Magic |Small chance of instantly killing an enemy| 
 +|   90  |  40  |Scorch        |Breath|180 damage to all enemies| 
 +|  120  |  25  |Meditation    |None  |Restores 300 HP to yourself| 
 +|  150  |    |Clang         |Magic |Gives you the [[temporary_statuses|temporary status]] of "[[temporary_statuses#nullmagic|NullMagic]]"
 +|  180  |  70  |LightningStorm|Magic |150 damage + paralysis to all enemies| 
 +</sortable> 
 + 
 +==== Slime ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/39_m.gif}}{{this>../../party2/icon/job/39_f.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Requires the **HeartOfSlime** item. 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  C  |  B  |  D  |  C  |  B  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|    |    |Sizz  |Magic |25 damage to all enemies| 
 +|    |    |Kabuff|Magic |Increase defense of all allies| 
 +|  11  |    |Heal  |Magic |Restores 30 HP to an ally| 
 +|  16  |    |Kasap |Magic |Lowers defense of all enemies| 
 +|  28  |  10  |Fuddle|Magic |Gives all enemies "Confusion" status| 
 +|  50  |  20  |Zing  |Magic |50% chance of reviving a dead ally (restores 50% of their max HP)| 
 +|  99  |  40  |Scorch|Breath|180 damage to all enemies| 
 +</sortable> 
 + 
 +==== LiquidMetalSlime ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/40_m.gif}}{{this>../../party2/icon/job/40_f.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Requires the **HeartOfLiquidMetal** item. 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  E  |  S  |  E  |  S  |  S  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|  25  |    8  |Frizzle   |Magic|70 damage to an enemy| 
 +|  50  |   11  |Sizzle    |Magic|60 damage to all enemies| 
 +|  99  |  All  |MagicBurst|Magic|Deals damage equalling double your MP to all enemies| 
 +</sortable> 
 + 
 +==== Dragon ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/41_m.gif}}{{this>../../party2/icon/job/41_f.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Requires the **HeartOfDragon** item. 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  S  |  E  |  A  |  S  |  E  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|   10  |    |CoolBreath      |Breath|20 damage to all enemies| 
 +|   30  |    |ChillyBreath    |Breath|55 damage to all enemies| 
 +|   60  |  14  |FreezingBlizzard|Breath|115 damage to all enemies| 
 +|   90  |    |BurningBreath   |Breath|Gives "Paralysis" to all enemies| 
 +|  120  |  34  |CccoldBreath    |Breath|195 damage to all enemies| 
 +</sortable> 
 + 
 +==== Chocobo ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/44_m.gif}}{{this>../../party2/icon/job/44_f.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Requires the **GysahlGreens** item. 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  S  |  E  |  C  |  D  |  A  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|   20  |    |ChocoboKick|Physical|Medium damage to an enemy| 
 +|   40  |    |ChocoGuard |None    |Increases your defense| 
 +|   60  |    |ChocoAttack|Physical|Large damage to an enemy, dependent on your defense power. Does some damage to yourself.| 
 +|   80  |  14  |ChocoBall  |Magic   |160 damage to all enemies| 
 +|  100  |    |ChocoCure  |Magic   |Restores 150 HP to an ally| 
 +|  120  |  15  |Chocobuckle|Magic   |Large damage to an enemy, dependent on your agility. Ignores enemy's defense.| 
 +</sortable> 
 + 
 +==== Moogle ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/45_m.gif}}{{this>../../party2/icon/job/45_f.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Requires the **KupoNut** item. 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  C  |  B  |  D  |  B  |  B  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|   10  |    |Chant          |None    |Restores an ally's accuracy| 
 +|   30  |    |Stop           |Magic   |Gives an enemy the [[temporary_statuses|temporary status]] of "MotionSeal"
 +|   50  |    |WoollyBlanket  |None    |Increases your defense and gives you the [[temporary_statuses|temporary status]] of "[[temporary_statuses#breathresist|BreathResist]]"
 +|   70  |    |DrainMagicDance|Dance   |Absorbs an enemy's MP| 
 +|   90  |  30  |FrogSong       |Song    |Decreases an enemy's attack and defense power| 
 +|  120  |    |Regen          |Magic   |Gives an ally the [[temporary_statuses|temporary status]] of "[[temporary_statuses#regeneration|Regeneration]]"
 +|  150  |  40  |UltimaCharge   |Physical|300 damage to an enemy| 
 +</sortable> 
 + 
 +==== Soldier ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/47_m.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Must be male. 
 +  * Requires the **JenovaCell** item. 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  S  |  E  |  S  |  B  |  B  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|   20  |    |Braver     |Physical|Medium damage to an enemy| 
 +|   50  |    |CrossSlash |Physical|Large damage to an enemy. Does some damage to yourself.| 
 +|   80  |  20  |Meteorain  |Physical|Large damage to an enemy. Decreases your own attack power.| 
 +|  120  |  36  |Climhazzard|Physical|Deals anywhere from the enemy's current HP to their max HP in damage* (maximum of 400 damage).| 
 +|  160  |  40  |Omnislash  |Physical|Attacks random enemy's 4 times| 
 +</sortable> 
 +*In other words, if the enemy has less then half their HP remaining, this will finish them off. 
 + 
 +==== FallenAngel ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/48_f.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Must be female. 
 +  * Requires the **JenovaCell** item. 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  C  |  A  |  B  |  D  |  C  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|   40  |  56  |Bioga          |Magic   |120 damage + "Poison" to all enemies| 
 +|   80  |  66  |AngelOfDarkness|Magic   |70 damage + "Sleep" to all enemies| 
 +|  120  |  66  |ShadowFlare    |Magic   |300 damage to an enemy + lowers their accuracy| 
 +|  160  |  44  |HeartlessAngel |Magic   |Reduces an enemy's HP to 1| 
 +|  200  |  46  |Octaslash      |Physical|Medium damage to all enemies| 
 +</sortable> 
 + 
 +==== GunMage ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/54_m.gif}}{{this>../../party2/icon/job/54_f.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Requires the **MagicGun** item. 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  C  |  B  |  A  |  E  |  B  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|    5  |    |WarningShot       |Physical|Gives an enemy the [[temporary_statuses|temporary status]] of "MotionSeal"
 +|   15  |    |Snipe             |Physical|Small damage to an enemy that ignores defense| 
 +|   30  |    |HawkEye           |None    |Restores your own accuracy| 
 +|   60  |  12  |AimForJoints      |Physical|Small damage to an enemy that ignores defense. Small chance of "MotionSeal"
 +|   90  |  34  |Claymore          |Physical|180 damage to all enemies| 
 +|  130  |  44  |LashingsOfLashings|Physical|Deals small damage 3–4 times on random enemies, ignoring defense| 
 +</sortable> 
 + 
 +==== Faerie ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/55_m.gif}}{{this>../../party2/icon/job/55_f.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Requires the **FaerieFlute** item. 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  C  |  A  |  D  |  C  |  A  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|    |  0  |Blindfold    |None    |Lowers someone's accuracy| 
 +|  10  |  4  |CherubsArrow |Physical|Absorbs an enemy's MP| 
 +|  20  |  0  |Gobstopper   |None    |Gives someone the [[temporary_statuses|temporary status]] of "MagicSeal"
 +|  35  |  0  |Provoke      |None    |Tension rises for everyone except yourself| 
 +|  50  |  8  |NonsenseArrow|Physical|Medium damage to all enemies, dependant on your agility| 
 +|  65  |  0  |Tease        |None    |Raises an enemy's tension| 
 +|  80  |  0  |Metronome    |????    |Triggers a random skill| 
 +</sortable> 
 + 
 +==== Minidemon ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/56_m.gif}}{{this>../../party2/icon/job/56_f.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Requires the **DevilsTail** item. 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  C  |  A  |  D  |  B  |  B  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|    |    |Bang       |Magic|25 damage to all enemies| 
 +|  16  |    |AbsorbMagic|Magic|Gives you the [[temporary_statuses|temporary status]] of "[[temporary_statuses#magicabsorbent|MagicAbsorbent]]"
 +|  36  |  12  |Boom       |Magic|70 damage to all enemies| 
 +|  46  |  10  |HocusPocus |Magic|Causes something to happen| 
 +|  66  |  34  |Kaboom     |Magic|160 damage to all enemies| 
 +|  96  |    |DevilsTail |???? |Triggers a random skill| 
 +</sortable> 
 + 
 +==== Elf ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/57_m.gif}}{{this>../../party2/icon/job/57_f.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Requires the **ElfinElixer** item. 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  B  |  B  |  C  |  B  |  B  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|   10  |    |Heal         |Magic   |Restores 30 HP to an ally| 
 +|   20  |    |FlashArrow   |Physical|Medium damage to an enemy + decreases their accuracy| 
 +|   40  |  10  |Midheal      |Magic   |Restores 90 HP to an ally| 
 +|   60  |  20  |SandmansArrow|Physical|Medium damage to an enemy + puts them to sleep| 
 +|   80  |  20  |Zing         |Magic   |50% chance of reviving an ally (restores 50% of their HP)| 
 +|  100  |    |CherubsArrow |Physical|Absorbs an enemy's MP| 
 +|  120  |  33  |Oomph        |Magic   |Increases attack power of all allies| 
 +</sortable> 
 + 
 +==== DarkElf ==== 
 + 
 +<div charactericon>{{this>../../party2/icon/job/58_m.gif}}{{this>../../party2/icon/job/58_f.gif}}</div> 
 + 
 +=== Job change conditions === 
 + 
 +  * Requires the **ForbiddenFruit** item. 
 + 
 +=== Growth rate === 
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^ 
 +|  C  |  S  |  C  |  D  |  B  | 
 + 
 +=== Learnable skills === 
 +<sortable> 
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect 
 +|   20  |  26  |LifeShaver|Magic|High chance of inflicting "NearDeath" on an enemy| 
 +|   50  |    |Trance    |None |Gives you the [[temporary_statuses|temporary status]]es of "Confusion" and "[[temporary_statuses#magicabsorbent|MagicAbsorbent]]", and doubles your attack power and agility| 
 +|   80  |  16  |Curse     |Magic|Gives all enemies the [[temporary_statuses|temporary status]] of either "MagicSeal", "DanceSeal", or "MotionSeal"
 +|  110  |    |MPBuster  |Magic|Decreases an enemy's MP| 
 +|  140  |  33  |Awaken    |None |Raises your tension by two levels. Gives you the [[temporary_statuses|temporary status]] of "[[temporary_statuses#2x|2x]]"
 +|  160  |  66  |Halation  |Magic|Moderate chance of inflicting "NearDeath" on all enemies| 
 +</sortable>
  
 ===== Jobs that can summon monsters ===== ===== Jobs that can summon monsters =====
 +
 +==== Skills (other than @Call) ====
 +
 +  * Skills cannot be used unless a monster has been summoned to the field.
 +  * However, if a fellow player has a job that can take the place of the monster, skills can be used (but not if they only have the job icon due to cosplay, etc.).
 +
 +==== @Call restrictions ====
 +
 +  * Only one monster of the same type can be called to the field.
 +  * If there are 2 or more players of the same job who summon a monster, they will share that single monster (regardless of if they're an ally or an enemy).
 +
 +==== Only one monster type per player can be summoned ====
 +
 +  * If your current and previous job can summon monsters, you will only be able to summon monsters from your previous job.
 +
 +Example:\\
 +Current job: SlimeRider. Previous job: BeastMaster.\\
 +In this case, you cannot summon the slime-type monsters of your current job. Only beasts-type monsters can be summoned.
 +
 +==== Other ====
 +
 +  * The summoned monster will not disappear even if the player who summoned it is defeated.
 +  * Regarding summoned metal-type slimes, not all of them will have the high resistance that metal slimes typically have.
 +  * The combined stats may exceed your maximum stats.
 +  * When combined with the player, both are strengthened.
 +
 +==== SlimeRider ====
 +
 +<div charactericon>{{this>../../party2/icon/job/59_m.gif}}{{this>../../party2/icon/job/59_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Requires the **SlimeEarrings** item.
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  B  |  C  |  D  |  E  |  B  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   10  |   30  |Call         |None|Summons a slime-type monster to join the party. Its strength varies depending on the level of the player who summoned it.|
 +|   11  |    0  |RunAway      |None|Removes the summoned slime-type monster from battle|
 +|   12  |    0  |OrderAttack  |None|The summoned slime-type monster or participant with the Slime job attacks the enemy|
 +|   30  |   30  |OrderKnockout|None|The summoned slime-type monster or participant with the Slime job attacks the enemy. Randomly selects from 3 special moves.|
 +|  100  |   10  |OrderDefense |None|The summoned slime-type monster or participant with the Slime job is given the [[temporary_statuses|temporary status]] of "[[temporary_statuses#resist|Resist]]"|
 +|  150  |  100  |Combine      |None|Combine with the summoned slime-type monster or participant with the Slime job|
 +</sortable>
 +
 +==== DragonRider ====
 +
 +<div charactericon>{{this>../../party2/icon/job/60_m.gif}}{{this>../../party2/icon/job/60_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Requires the **DragonWhisker** item.
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  A  |  D  |  B  |  B  |  D  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   10  |   30  |Call         |None|Summons a dragon-type monster to join the party. Its strength varies depending on the level of the player who summoned it.|
 +|   11  |    0  |RunAway      |None|Removes the summoned dragon-type monster from battle|
 +|   12  |    0  |OrderAttack  |None|The summoned dragon-type monster or participant with the Dragon job attacks the enemy|
 +|   30  |   30  |OrderKnockout|None|The summoned dragon-type monster or participant with the Dragon job attacks the enemy. Randomly selects from 3 special moves.|
 +|  100  |   10  |OrderDefense |None|The summoned dragon-type monster or participant with the Dragon job is given the [[temporary_statuses|temporary status]] of "[[temporary_statuses#resist|Resist]]"|
 +|  150  |  100  |Combine      |None|Combine with the summoned dragon-type monster or participant with the Dragon job|
 +</sortable>
 +
 +==== Necromancer ====
 +
 +<div charactericon>{{this>../../party2/icon/job/61_m.gif}}{{this>../../party2/icon/job/61_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Requires the **ForbiddenBook** item.
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  C  |  A  |  D  |  E  |  B  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   10  |   30  |Call         |None|Summons a zombie-type monster to join the party. Its strength varies depending on the level of the player who summoned it.|
 +|   11  |    |RunAway      |None|Removes the summoned zombie-type monster from battle|
 +|   12  |    |OrderAttack  |None|The summoned zombie-type monster or participant with the Necromancer job attacks the enemy|
 +|   30  |  30  |OrderKnockout|None|The summoned zombie-type monster or participant with the Necromancer job special attacks the enemy. Randomly selects from 3 special moves.|
 +|  100  |  10  |OrderDefense |None|The summoned zombie-type monster or participant with the Necromancer job is given the [[temporary_statuses|temporary status]] of "[[temporary_statuses#resist|Resist]]"|
 +|  150  |  42  |Requiem      |Song|A cooperative skill between you and the summoned zombie-type monster or participant with the Necromancer job. Powers everyone up and brings them back to life.|
 +</sortable>
 +
 +==== BatMaster ====
 +
 +<div charactericon>{{this>../../party2/icon/job/62_m.gif}}{{this>../../party2/icon/job/62_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Requires the **WingOfBat** item.
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  B  |  B  |  C  |  E  |  A  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   10  |  30  |Call         |None |Summons a bat-type monster to join the party. Its strength varies depending on the level of the player who summoned it.|
 +|   11  |    |RunAway      |None |Removes the summoned bat-type monster from battle|
 +|   12  |    |OrderAttack  |None |The summoned bat-type monster or participant with the Minidemon job attacks the enemy|
 +|   30  |  30  |OrderKnockout|None |The summoned bat-type monster or participant with the Minidemon job special attacks the enemy. Randomly selects from 3 special moves.|
 +|  100  |  10  |OrderDefense |None |The summoned bat-type monster or participant with the Minidemon job is given the [[temporary_statuses|temporary status]] of "[[temporary_statuses#resist|Resist]]"|
 +|  150  |  37  |BloodRayne   |Magic|A cooperative skill between you and the summoned bat-type monster or participant with the Minidemon job. 100 damage to all enemies. Restores 100 HP to all allies.|
 +</sortable>
 +
 +==== MushroomMaster ====
 +
 +<div charactericon>{{this>../../party2/icon/job/63_m.gif}}{{this>../../party2/icon/job/63_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Requires the **MagicMushroom** item.
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  B  |  C  |  C  |  C  |  C  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   10  |   30  |Call         |None|Summons a mushroom-type monster to join the party. Its strength varies depending on the level of the player who summoned it.|
 +|   11  |    0  |RunAway      |None|Removes the summoned mushroom-type monster from battle|
 +|   12  |    0  |OrderAttack  |None|The summoned mushroom-type monster or participant with the MushroomMaster job attacks the enemy|
 +|   30  |   30  |OrderKnockout|None|The summoned mushroom-type monster or participant with the MushroomMaster job special attacks the enemy. Randomly selects from 3 special moves.|
 +|  100  |   10  |OrderDefense |None|The summoned mushroom-type monster or participant with the MushroomMaster job is given the [[temporary_statuses|temporary status]] of "[[temporary_statuses#resist|Resist]]"|
 +|  150  |  100  |Combine      |None|Combine with the summoned mushroom-type monster or participant with the MushroomMaster job|
 +</sortable>
 +
 +==== GhostMaster ====
 +
 +<div charactericon>{{this>../../party2/icon/job/64_m.gif}}{{this>../../party2/icon/job/64_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Requires the **InvisibilityCloak** item.
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  C  |  B  |  D  |  C  |  A  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   10  |   30  |Call         |None|Summons a ghost-type monster to join the party. Its strength varies depending on the level of the player who summoned it.|
 +|   11  |    0  |RunAway      |None|Removes the summoned ghost-type monster from battle|
 +|   12  |    0  |OrderAttack  |None|The summoned ghost-type monster or participant with the GhostMaster job attacks the enemy|
 +|   30  |   30  |OrderKnockout|None|The summoned ghost-type monster or participant with the GhostMaster job special attacks the enemy. Randomly selects from 3 special moves.|
 +|  100  |   10  |OrderDefense |None|The summoned ghost-type monster or participant with the GhostMaster job is given the [[temporary_statuses|temporary status]] of "[[temporary_statuses#resist|Resist]]"|
 +|  150  |  100  |Combine      |None|Combine with the summoned ghost-type monster or participant with the GhostMaster job|
 +</sortable>
 +
 +==== BeastMaster ====
 +
 +<div charactericon>{{this>../../party2/icon/job/65_m.gif}}{{this>../../party2/icon/job/65_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Requires the **BloodOfBeast** item.
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  A  |  D  |  B  |  C  |  B  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   10  |  30  |Call         |None    |Summons a beast-type monster to join the party. Its strength varies depending on the level of the player who summoned it.|
 +|   11  |    |RunAway      |None    |Removes the summoned beast-type monster from battle|
 +|   12  |    |OrderAttack  |None    |The summoned beast-type monster or participant with the Moogle job attacks the enemy|
 +|   30  |  30  |OrderKnockout|None    |The summoned beast-type monster or participant with the Moogle job special attacks the enemy. Randomly selects from 3 special moves.|
 +|  100  |  10  |OrderDefense |None    |The summoned beast-type monster or participant with the Moogle job is given the [[temporary_statuses|temporary status]] of "[[temporary_statuses#resist|Resist]]"|
 +|  150  |  40  |RagingBeast  |Physical|A cooperative skill between you and the summoned beast-type monster or participant with the Moogle job. Attacks enemies randomly 3-4 times with damage dependent on agility.|
 +</sortable>
 +
 +==== SkullMaster ====
 +
 +<div charactericon>{{this>../../party2/icon/job/66_m.gif}}{{this>../../party2/icon/job/66_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Requires the **CorpseBone** item.
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  B  |  C  |  C  |  B  |  C  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   10  |  30  |Call         |None|Summons a skeleton-type monster to join the party. Its strength varies depending on the level of the player who summoned it.|
 +|   11  |    |RunAway      |None|Removes the summoned skeleton-type monster from battle|
 +|   12  |    |OrderAttack  |None|The summoned skeleton-type monster or participant with the SkullMaster job attacks the enemy|
 +|   30  |  30  |OrderKnockout|None|The summoned skeleton-type monster or participant with the SkullMaster job special attacks the enemy. Randomly selects from 3 special moves.|
 +|  100  |  10  |OrderDefense |None|The summoned skeleton-type monster or participant with the SkullMaster job is given the [[temporary_statuses|temporary status]] of "[[temporary_statuses#resist|Resist]]"|
 +|  150  |  50  |Karma        |None|A cooperative skill between you and the summoned skeleton-type monster or participant with the SkullMaster job. 100 damage to all enemies. Damage increases depending on the number of allies in coffins.|
 +</sortable>
 +
 +==== BubbleMaster ====
 +
 +<div charactericon>{{this>../../party2/icon/job/67_m.gif}}{{this>../../party2/icon/job/67_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Requires the **StrangeLiquid** item.
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  B  |  B  |  D  |  D  |  C  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   10  |  30  |Call         |None |Summons a bubble-type monster to join the party. Its strength varies depending on the level of the player who summoned it.|
 +|   11  |    |RunAway      |None |Removes the summoned bubble-type monster from battle|
 +|   12  |    |OrderAttack  |None |The summoned bubble-type monster or participant with the LiquidMetalSlime job attacks the enemy|
 +|   30  |  30  |OrderKnockout|None |The summoned bubble-type monster or participant with the LiquidMetalSlime job special attacks the enemy. Randomly selects from 3 special moves.|
 +|  100  |  10  |OrderDefense |None |The summoned bubble-type monster or participant with the LiquidMetalSlime job is given the [[temporary_statuses|temporary status]] of "[[temporary_statuses#resist|Resist]]"|
 +|  150  |  40  |BubbleBomb   |Breath|A cooperative skill between you and the summoned bubble-type monster or participant with the LiquidMetalSlime job. 150 damage to all enemies. Medium chance of giving an enemy the [[temporary_statuses|temporary status]] of "[[temporary_statuses#2x|2x]]".|
 +</sortable>
 +
 +==== PipFighter ====
 +
 +<div charactericon>{{this>../../party2/icon/job/68_m.gif}}{{this>../../party2/icon/job/68_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Requires the **SwordHero** item.
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  A  |  D  |  B  |  C  |  C  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   10  |  30  |Call         |None |Summons a pip-type monster to join the party. Its strength varies depending on the level of the player who summoned it.|
 +|   11  |    |RunAway      |None |Removes the summoned pip-type monster from battle|
 +|   12  |    |OrderAttack  |None |The summoned pip-type monster or participant with the PipFighter job attacks the enemy|
 +|   30  |  30  |OrderKnockout|None |The summoned pip-type monster or participant with the PipFighter job special attacks the enemy. Randomly selects from 3 special moves.|
 +|  100  |  10  |OrderDefense |None |The summoned pip-type monster or participant with the PipFighter job is given the [[temporary_statuses|temporary status]] of "[[temporary_statuses#resist|Resist]]"|
 +|  150  |  50  |Omniheal     |Magic|A cooperative skill between you and the summoned pip-type monster or participant with the PipFighter job. Restores 999 HP to all allies.|
 +</sortable>
 +
 +==== Conkuistador ====
 +
 +<div charactericon>{{this>../../party2/icon/job/69_m.gif}}{{this>../../party2/icon/job/69_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Requires the **SwordHero2** item.
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  A  |  D  |  B  |  C  |  C  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   10  |  30  |Call         |None |Summons a conk-type monster to join the party. Its strength varies depending on the level of the player who summoned it.|
 +|   11  |    |RunAway      |None |Removes the summoned conk-type monster from battle|
 +|   12  |    |OrderAttack  |None |The summoned conk-type monster or participant with the Conkuistador job attacks the enemy|
 +|   30  |  30  |OrderKnockout|None |The summoned conk-type monster or participant with the Conkuistador job special attacks the enemy. Randomly selects from 3 special moves.|
 +|  100  |  10  |OrderDefense |None |The summoned conk-type monster or participant with the Conkuistador job is given the [[temporary_statuses|temporary status]] of "[[temporary_statuses#resist|Resist]]"|
 +|  150  |  20  |Kazapple     |Magic|A cooperative skill between you and the summoned conk-type monster or participant with the Conkuistador job. Reduces MP of all allies by 15 and deals around 100 damage to an enemy. The more allies, the more damage.|
 +</sortable>
 +
 +==== ChocoboRider ====
 +
 +<div charactericon>{{this>../../party2/icon/job/71_m.gif}}{{this>../../party2/icon/job/71_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Requires the **WingOfChocobo** item.
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  A  |  C  |  D  |  C  |  D  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   10  |   30  |Call         |None|Summons a chocobo-type monster to join the party. Its strength varies depending on the level of the player who summoned it.|
 +|   11  |    0  |RunAway      |None|Removes the summoned chocobo-type monster from battle|
 +|   12  |    0  |OrderAttack  |None|The summoned chocobo-type monster or participant with the Chocobo job attacks the enemy|
 +|   30  |   30  |OrderKnockout|None|The summoned chocobo-type monster or participant with the Chocobo job special attacks the enemy. Randomly selects from 3 special moves.|
 +|  100  |   10  |OrderDefense |None|The summoned chocobo-type monster or participant with the Chocobo job is given the [[temporary_statuses|temporary status]] of "[[temporary_statuses#resist|Resist]]"|
 +|  150  |  100  |Combine      |None|Combine with the summoned chocobo-type monster or participant with the Chocobo job|
 +</sortable>
  
 ===== Special jobs ===== ===== Special jobs =====
 +
 +==== Arithmetician ====
 +
 +<div charactericon>{{this>../../party2/icon/job/72_m.gif}}{{this>../../party2/icon/job/72_f.gif}}</div>
 +
 +  * Unlike other jobs, it uses combinations of 2 skills. If only one is used or the order of use is wrong, the encantation will fail and nothing will happen besides MP being consumed.
 +  * Usage example: ''@MP5 @xFlare'' (260 damage to all enemies and allies whose MP is a multiple of 5).
 +  * "@MP(number)" occurs to all enemies and allies whose MP is a multiple of the number in "@MP(number)".
 +  * The caster themselves is judged by their MP prior to consuming magic.
 +
 +=== Job change conditions ===
 +
 +  * Requires the **ScholarsSpecs** item.
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  C  |  S  |  E  |  C  |  C  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|    0  |  15  |MP5     |None|Applies to all participants whose MP is a multiple of 5|
 +|   20  |    |xFlare  |None|260 damage|
 +|   40  |    |xReflect|None|Gives the [[temporary_statuses|temporary status]] of "[[temporary_statuses#magicreflect|MagicReflect]]"|
 +|   70  |    |xCuraga |None|Restores 400 HP|
 +|  100  |  14  |MP4     |None|Applies to all participants whose MP is a multiple of 4|
 +|  120  |    |xArise  |None|Revive (full recovery)|
 +|  150  |  13  |MP3     |None|Applies to all participants whose MP is a multiple of 3|
 +|  180  |    |xDeath  |None|Instant death|
 +</sortable>
 +
 +==== OnionKnight ====
 +
 +<div charactericon>{{this>../../party2/icon/job/49_m.gif}}{{this>../../party2/icon/job/49_f.gif}}</div>
 +
 +  * With initial growth rates of 0, it's the weakest job. However, the higher the SP, the higher the growth rates, and they can go well beyond any other job.
 +
 +=== Job change conditions ===
 +
 +  * ?????? <span spoiler2>300 or more SP</span>
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  F  |  F  |  F  |  F  |  F  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|  100  |  10  |Ribbon     |None    |Heal an allies status ailments|
 +|  200  |  20  |OnionShield|Physical|Raises your defense power, gives you the temporary state of "[[temporary_statuses#attackresist|AttackResist]]"|
 +|  300  |  30  |OnionSword |Physical|Large damage to an enemy|
 +</sortable>
 +
 +==== CelestialDragon ====
 +
 +<div charactericon>{{this>../../party2/icon/job/70_m.gif}}{{this>../../party2/icon/job/70_f.gif}}</div>
 +
 +  * A job with 3 powers: Celestial, Dragon, and Human.
 +
 +=== Job change conditions ===
 +
 +  * Make the "IWantToBeACelestialDragon" wish in The Heavens
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  B  |  A  |  C  |  D  |  C  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   50  |  25  |Meditation |None    |Restores 300 HP to yourself|
 +|  100  |  25  |DragonPower|Physical|Increases your Attack and Defense power|
 +|  150  |  40  |Kazap      |Magic   |180 damage to all enemies|
 +|  200  |  27  |AngelSong  |Song    |1/3 chance of reviving all allies (recovers half of max HP)|
 +</sortable>
 +
 +==== Freelancer ====
 +
 +<div charactericon>{{this>../../party2/icon/job/73_m.gif}}{{this>../../party2/icon/job/73_f.gif}}</div>
 +
 +  * All skills can be used, with restrictions.
 +  * The skills that can be used depend on the sum of your attack, defense, and agility.
 +
 +=== Job change conditions ===
 +
 +  * ?????? <span spoiler2>Master all jobs besides Freelancer</span>
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  A  |  A  |  B  |  B  |  B  |
jobs_detailed.1690445039.txt.gz · Last modified: by anonwaha