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efficient_leveling [2026/03/25 04:30] anonwahaefficient_leveling [2026/04/12 12:36] (current) – ↷ Links adapted because of a move operation anonwaha
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 ^  Location  ^  Recommended status  ^  Notes  ^ ^  Location  ^  Recommended status  ^  Notes  ^
-|[[mushroom_forest|Mushroom Forest]]|New characters to those with 2 job changes|Be careful of the MorpheanMushrooms in the boss battle against Treeface, and watch out for prolonged battles.| +|[[strategy:mushroom_forest|Mushroom Forest]]|New characters to those with 2 job changes|Be careful of the MorpheanMushrooms in the boss battle against Treeface, and watch out for prolonged battles.| 
-|[[secace_seacove|Secace Seacove]]|HP 100-?|You should prioritize defeating any enemies that use magic, and you might want some healing magic, even if it's just Heal| +|[[strategy:secace_seacove|Secace Seacove]]|HP 100-?|You should prioritize defeating any enemies that use magic, and you might want some healing magic, even if it's just Heal| 
-|[[spiegelspire|Spiegelspire]]|HP 150-?|I like to have healing magic like Midheal, and since the boss's Frizzle is strong, I recommend the method of using MagicResist| +|[[strategy:spiegelspire|Spiegelspire]]|HP 150-?|I like to have healing magic like Midheal, and since the boss's Frizzle is strong, I recommend the method of using MagicResist| 
-|[[slime_land|Slime Land]]|HP 200-?| Watch out for SlimePharaoh. It's recommended to keep your HP above 200 during the boss battle|+|[[strategy:slime_land|Slime Land]]|HP 200-?| Watch out for SlimePharaoh. It's recommended to keep your HP above 200 during the boss battle|
  
 If your stats are stable and you have the ability to revive, you should be stable enough to lead a newbie by around level 30.\\ If your stats are stable and you have the ability to revive, you should be stable enough to lead a newbie by around level 30.\\
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 Learn Kamikazee as a Merchant and simply use Kamikazee at the start of the quest.\\ Learn Kamikazee as a Merchant and simply use Kamikazee at the start of the quest.\\
 Assuming that two enemies appear on average when playing solo, we can calculate the expected value from the instant-kill rate of Kamikazee.\\ Assuming that two enemies appear on average when playing solo, we can calculate the expected value from the instant-kill rate of Kamikazee.\\
-You can earn an average of 120 Exp per run in [[dark_world|Dark World]], and an average of 200 Exp per run in the [[strongest_champion|Strongest Champion]] [[challenge|challenge]].+You can earn an average of 120 Exp per run in [[strategy:dark_world|Dark World]], and an average of 200 Exp per run in the [[strongest_champion|Strongest Champion]] [[challenge|challenge]].
  
 Since you need 3610 Exp to reach Lvl 20, to change jobs you'll need to do Dark World about 31 times, or Strongest Champion around 19 times.\\ Since you need 3610 Exp to reach Lvl 20, to change jobs you'll need to do Dark World about 31 times, or Strongest Champion around 19 times.\\
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 ===== Advanced level: CoinToss ===== ===== Advanced level: CoinToss =====
  
-[UNFINISHED]+==== Pros ==== 
 + 
 +  * <span redtext>Leveling is stable and efficient, resulting in less frustration.</span> 
 +  * <span redtext>MP growth rate doesn't matter, even E is fine.</span> 
 + 
 +==== Cons ==== 
 + 
 +  * <span bluetext>Requires sufficient money to use CoinToss.</span> 
 +  * <span bluetext>Power is limited to [[strategy:faerie_forest]]</span> 
 +  * <span bluetext>Fatigue accumulates quickly.</span> 
 + 
 +This method involves repeatedly using Samurai's CoinToss in locations like [[strategy:faerie_forest]].\\ 
 +You can repeatedly use a 180-damage attack with 0 MP cost. 
 + 
 +Fatigue accumulates quickly, but if you consider the several minutes spent sleeping as a break period, you might not get too frustrated. This may depend on your nature, however. 
 + 
 +One distinction with this method compared to the Mime and Arithmetician methods are that those ones require MP.\\ 
 +That is to say, in this method, <span redtext>you don't need to spend SP to get MP</span>. This is a big advantage. 
 + 
 +On the other hand, this method rapidly depletes your money.\\ 
 +Because of this, equipping the GoldenChicken item might be better than the ElevatingShoes.\\ 
 +GoldenChicken gives you around 50 G per action, which isn't enough, but it's a great help.\\ 
 +Since it's still not enough, you'll have to get money from elsewhere.\\ 
 +If it's a long battle to accumulate SP and reach the level cap, you might spend around 200,000 G if you earn money through GoldenChicken. 
 +---- 
 +At this stage, among the four methods introduced on this page, this one might be the easiest for leeching (easier to level up with a party).\\ 
 +The other three methods assume you'll be going to high-difficulty quest locations, and the Merchant method also has a slight limitation: you can't go to [[StrongestChampion]with a party.\\ 
 +However, since this game has a small player population, it's not a huge advantage. Very sad.
  
 ===== Advanced level: Get the 3610+ Exp needed for job change, then suicide.  ===== ===== Advanced level: Get the 3610+ Exp needed for job change, then suicide.  =====
  
-  - Confuse your allies by using @Call along the way; if successful, a weak enemy in [[wild_hunting_trail|Wild Hunting Trail]] will use Confuse, allowing your allies to kill your character with the @Attack command. Alternatively, have the summoned monster in a Parry state succesfully parry your attack and self-destruct. Counterattacks are ineffective. All allies present will receive Exp equal to the number of job changes of the character who died. A job change is possible in as little as 2-3 minutes per attempt.+  - Confuse your allies by using @Call along the way; if successful, a weak enemy in [[strategy:wild_hunting_trail|Wild Hunting Trail]] will use Confuse, allowing your allies to kill your character with the @Attack command. Alternatively, have the summoned monster in a Parry state succesfully parry your attack and self-destruct. Counterattacks are ineffective. All allies present will receive Exp equal to the number of job changes of the character who died. A job change is possible in as little as 2-3 minutes per attempt.
   - It's also fun to hunt and enjoy (mutual) leveling in the [[arena|@Arena]].   - It's also fun to hunt and enjoy (mutual) leveling in the [[arena|@Arena]].
 ===== Time attack ===== ===== Time attack =====
efficient_leveling.1774413004.txt.gz · Last modified: by anonwaha