User Tools

Site Tools


abnormal_statuses

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
abnormal_statuses [2026/03/19 06:43] – created anonwahaabnormal_statuses [2026/03/25 16:33] (current) – [Poison] fix job title anonwaha
Line 2: Line 2:
  
   * Only one status effect can be active at a time (this is separate from [[temporary_statuses|temporary statuses]]).   * Only one status effect can be active at a time (this is separate from [[temporary_statuses|temporary statuses]]).
-  * All conditions (except "猛毒") will be cured after performing a few actions.+  * All conditions (except "Poison") will be cured after performing a few actions.
   * They can be cured by using various items or skills.   * They can be cured by using various items or skills.
   * Normal status will be restored after the battle ends.   * Normal status will be restored after the battle ends.
Line 17: Line 17:
   * Each time the inflicted takes an action, they take damage equal to 1/10 of their maximum HP.   * Each time the inflicted takes an action, they take damage equal to 1/10 of their maximum HP.
   * It can be cured with the AntidotalHerb item or ''@Squelch''.   * It can be cured with the AntidotalHerb item or ''@Squelch''.
-  * Example of activation: MonsterTamer's breath ''@VenomBreath''+  * Example of activation: MonsterMaster's breath ''@VenomBreath''
  
 ===== Confusion ===== ===== Confusion =====
abnormal_statuses.1773902610.txt.gz · Last modified: by anonwaha